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https://github.com/EsotericSoftware/spine-runtimes.git
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[c] Replace direct assignment of slot->attachment with call to spSlot_setAttachment, fixes #1927
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@ -85,7 +85,7 @@ void spAnimation_apply(const spAnimation *self, spSkeleton *skeleton, float last
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direction);
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}
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static search(spFloatArray
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static int search(spFloatArray
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*values,
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float time) {
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int i, n;
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@ -98,7 +98,7 @@ static search(spFloatArray
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return values->size - 1;
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}
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static search2(spFloatArray
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static int search2(spFloatArray
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*values,
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float time,
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int step) {
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@ -1628,8 +1628,7 @@ void spRGB2Timeline_setFrame(spRGB2Timeline *self, int frame, float time, float
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static void
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_spSetAttachment(spAttachmentTimeline *timeline, spSkeleton *skeleton, spSlot *slot, const char *attachmentName) {
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slot->attachment =
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attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, timeline->slotIndex, attachmentName);
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spSlot_setAttachment(slot, attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, timeline->slotIndex, attachmentName));
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}
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void _spAttachmentTimeline_apply(spTimeline *timeline, spSkeleton *skeleton, float lastTime, float time,
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@ -456,8 +456,7 @@ int spAnimationState_apply(spAnimationState *self, spSkeleton *skeleton) {
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slot = slots[i];
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if (slot->attachmentState == setupState) {
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attachmentName = slot->data->attachmentName;
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slot->attachment =
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attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, slot->data->index, attachmentName);
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spSlot_setAttachment(slot, attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, slot->data->index, attachmentName));
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}
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}
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self->unkeyedState += 2;
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@ -588,7 +587,7 @@ float _spAnimationState_applyMixingFrom(spAnimationState *self, spTrackEntry *to
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static void
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_spAnimationState_setAttachment(spAnimationState *self, spSkeleton *skeleton, spSlot *slot, const char *attachmentName,
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int /*bool*/ attachments) {
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slot->attachment = attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, slot->data->index, attachmentName);
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spSlot_setAttachment(slot, attachmentName == NULL ? NULL : spSkeleton_getAttachmentForSlotIndex(skeleton, slot->data->index, attachmentName));
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if (attachments) slot->attachmentState = self->unkeyedState + CURRENT;
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}
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