This commit is contained in:
badlogic 2019-06-06 14:13:29 +02:00
commit ad60096eb1
3 changed files with 388 additions and 330 deletions

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@ -29,6 +29,7 @@
## C# ## ## C# ##
* **Breaking changes** * **Breaking changes**
* **Changed `IkConstraintData.Bones` type from `List<BoneData>` to `ExposedList<BoneData>`** for unification reasons. *Note: this modification will most likely not affect user code.*
* **Additions** * **Additions**

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@ -33,7 +33,7 @@ using System.Collections.Generic;
namespace Spine { namespace Spine {
/// <summary>Stores the setup pose for an IkConstraint.</summary> /// <summary>Stores the setup pose for an IkConstraint.</summary>
public class IkConstraintData : ConstraintData { public class IkConstraintData : ConstraintData {
internal List<BoneData> bones = new List<BoneData>(); internal ExposedList<BoneData> bones = new ExposedList<BoneData>();
internal BoneData target; internal BoneData target;
internal int bendDirection = 1; internal int bendDirection = 1;
internal bool compress, stretch, uniform; internal bool compress, stretch, uniform;
@ -43,7 +43,7 @@ namespace Spine {
} }
/// <summary>The bones that are constrained by this IK Constraint.</summary> /// <summary>The bones that are constrained by this IK Constraint.</summary>
public List<BoneData> Bones { public ExposedList<BoneData> Bones {
get { return bones; } get { return bones; }
} }

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