From adb406a8acfa3045987339ed6ec19908513e6c96 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Sun, 2 Jun 2013 15:27:56 +0200 Subject: [PATCH] Fixed leaking CCTextureAtlas. --- spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m | 1 - 1 file changed, 1 deletion(-) diff --git a/spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m b/spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m index 4a7d42320..740800984 100644 --- a/spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m +++ b/spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m @@ -29,7 +29,6 @@ void _AtlasPage_createTexture (AtlasPage* self, const char* path) { CCTexture2D* texture = [[CCTextureCache sharedTextureCache] addImage:@(path)]; CCTextureAtlas* textureAtlas = [[CCTextureAtlas alloc] initWithTexture:texture capacity:4]; - [textureAtlas retain]; self->rendererObject = textureAtlas; CGSize size = texture.contentSizeInPixels; self->width = size.width;