From ae6ae63d30ce3552bd8c5fd539963215ddb03ca2 Mon Sep 17 00:00:00 2001 From: badlogic Date: Mon, 28 Oct 2019 14:09:58 +0100 Subject: [PATCH] Updated CHANGELOG.md --- CHANGELOG.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index ff0c3f60d..97066758d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,6 +22,8 @@ * Exposed `x` and `y` on `SkeletonData` through getters and setters. ### Cocos2d-x +* Added `IKExample` scene to illustrate how to drive a bone and IK chain through mouse movement. +* Added `SkeletonAnimation::setPreUpdateWorldTransformsListener()` and `SkeletonAnimation::setPostUpdateWorldTransformsListener()`. This allows users to modify bone transforms and other skeleton properties before and after the world transforms of all bones are calculated. See the `IKExample` for a usage example. ### SFML