update convenience constructors for CCSkeleton, CCSkeletonAnimation

This commit is contained in:
slow_banshee 2013-09-24 17:47:42 +03:00
parent d5cb07fea0
commit ae797c22c1
2 changed files with 6 additions and 6 deletions

View File

@ -47,15 +47,15 @@
@synthesize debugBones = _debugBones;
+ (id) skeletonWithData:(SkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
return [[[CCSkeleton alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
return [[[self alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
}
+ (id) skeletonWithFile:(NSString*)skeletonDataFile atlas:(Atlas*)atlas scale:(float)scale {
return [[[CCSkeleton alloc] initWithFile:skeletonDataFile atlas:atlas scale:scale] autorelease];
return [[[self alloc] initWithFile:skeletonDataFile atlas:atlas scale:scale] autorelease];
}
+ (id) skeletonWithFile:(NSString*)skeletonDataFile atlasFile:(NSString*)atlasFile scale:(float)scale {
return [[[CCSkeleton alloc] initWithFile:skeletonDataFile atlasFile:atlasFile scale:scale] autorelease];
return [[[self alloc] initWithFile:skeletonDataFile atlasFile:atlasFile scale:scale] autorelease];
}
- (void) initialize:(SkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {

View File

@ -43,15 +43,15 @@
@synthesize states = _states;
+ (id) skeletonWithData:(SkeletonData*)skeletonData ownsSkeletonData:(bool)ownsSkeletonData {
return [[[CCSkeletonAnimation alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
return [[[self alloc] initWithData:skeletonData ownsSkeletonData:ownsSkeletonData] autorelease];
}
+ (id) skeletonWithFile:(NSString*)skeletonDataFile atlas:(Atlas*)atlas scale:(float)scale {
return [[[CCSkeletonAnimation alloc] initWithFile:skeletonDataFile atlas:atlas scale:scale] autorelease];
return [[[self alloc] initWithFile:skeletonDataFile atlas:atlas scale:scale] autorelease];
}
+ (id) skeletonWithFile:(NSString*)skeletonDataFile atlasFile:(NSString*)atlasFile scale:(float)scale {
return [[[CCSkeletonAnimation alloc] initWithFile:skeletonDataFile atlasFile:atlasFile scale:scale] autorelease];
return [[[self alloc] initWithFile:skeletonDataFile atlasFile:atlasFile scale:scale] autorelease];
}
- (void) initialize {