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[unity] Better GetPathSafeName
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@ -1554,12 +1554,11 @@ namespace Spine.Unity.Editor {
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}
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}
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#endregion
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#endregion
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//public static string GetPathSafeRegionName (AtlasRegion region) {
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// return region.name.Replace("/", "_");
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//}
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public static string GetPathSafeName (string name) {
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public static string GetPathSafeName (string name) {
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return name.Replace("/", "_");
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foreach (char c in System.IO.Path.GetInvalidFileNameChars()) { // Doesn't handle more obscure file name limitations.
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name = name.Replace(c, '_');
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}
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return name;
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}
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}
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}
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}
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