From a77f9010f33b147a362f609594f66c3b95bbb3df Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 15 Dec 2021 17:01:56 +0100 Subject: [PATCH] [unity] minor formatting, format checks failed after commit 193882f. --- .../spine-unity/Editor/Components/BoneFollowerInspector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs index 24ea9dbb2..ab730166c 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs @@ -43,7 +43,7 @@ namespace Spine.Unity.Editor { bool needsReset; #region Context Menu Item - [MenuItem ("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject")] + [MenuItem("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject")] static void AddBoneFollowerGameObject (MenuCommand cmd) { var skeletonRenderer = cmd.context as SkeletonRenderer; var go = EditorInstantiation.NewGameObject("New BoneFollower", true); @@ -60,7 +60,7 @@ namespace Spine.Unity.Editor { } // Validate - [MenuItem ("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject", true)] + [MenuItem("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject", true)] static bool ValidateAddBoneFollowerGameObject (MenuCommand cmd) { var skeletonRenderer = cmd.context as SkeletonRenderer; return skeletonRenderer.valid;