mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-05 23:05:01 +08:00
Merge branch '3.8' into 3.9-beta
This commit is contained in:
commit
b19ff070cb
2
spine-ts/build/spine-all.d.ts
vendored
2
spine-ts/build/spine-all.d.ts
vendored
@ -1949,6 +1949,7 @@ declare module spine {
|
||||
private viewportTransitionStart;
|
||||
private selectedBones;
|
||||
private parent;
|
||||
private stopRequestAnimationFrame;
|
||||
constructor(parent: HTMLElement | string, config: SpinePlayerConfig);
|
||||
validateConfig(config: SpinePlayerConfig): SpinePlayerConfig;
|
||||
showError(error: string): void;
|
||||
@ -1968,6 +1969,7 @@ declare module spine {
|
||||
setAnimation(animation: string): void;
|
||||
private percentageToWorldUnit;
|
||||
private calculateAnimationViewport;
|
||||
stopRendering(): void;
|
||||
}
|
||||
}
|
||||
declare function CodeMirror(el: Element, config: any): void;
|
||||
|
||||
@ -11580,6 +11580,7 @@ var spine;
|
||||
this.currentViewport = null;
|
||||
this.previousViewport = null;
|
||||
this.viewportTransitionStart = 0;
|
||||
this.stopRequestAnimationFrame = false;
|
||||
this.cancelId = 0;
|
||||
if (typeof parent === "string")
|
||||
this.parent = document.getElementById(parent);
|
||||
@ -11919,7 +11920,7 @@ var spine;
|
||||
SpinePlayer.prototype.drawFrame = function (requestNextFrame) {
|
||||
var _this = this;
|
||||
if (requestNextFrame === void 0) { requestNextFrame = true; }
|
||||
if (requestNextFrame)
|
||||
if (requestNextFrame && !this.stopRequestAnimationFrame)
|
||||
requestAnimationFrame(function () { return _this.drawFrame(); });
|
||||
var ctx = this.context;
|
||||
var gl = ctx.gl;
|
||||
@ -12379,6 +12380,9 @@ var spine;
|
||||
height: size.y
|
||||
};
|
||||
};
|
||||
SpinePlayer.prototype.stopRendering = function () {
|
||||
this.stopRequestAnimationFrame = true;
|
||||
};
|
||||
SpinePlayer.HOVER_COLOR_INNER = new spine.Color(0.478, 0, 0, 0.25);
|
||||
SpinePlayer.HOVER_COLOR_OUTER = new spine.Color(1, 1, 1, 1);
|
||||
SpinePlayer.NON_HOVER_COLOR_INNER = new spine.Color(0.478, 0, 0, 0.5);
|
||||
|
||||
File diff suppressed because one or more lines are too long
2
spine-ts/build/spine-player.d.ts
vendored
2
spine-ts/build/spine-player.d.ts
vendored
@ -1857,6 +1857,7 @@ declare module spine {
|
||||
private viewportTransitionStart;
|
||||
private selectedBones;
|
||||
private parent;
|
||||
private stopRequestAnimationFrame;
|
||||
constructor(parent: HTMLElement | string, config: SpinePlayerConfig);
|
||||
validateConfig(config: SpinePlayerConfig): SpinePlayerConfig;
|
||||
showError(error: string): void;
|
||||
@ -1876,6 +1877,7 @@ declare module spine {
|
||||
setAnimation(animation: string): void;
|
||||
private percentageToWorldUnit;
|
||||
private calculateAnimationViewport;
|
||||
stopRendering(): void;
|
||||
}
|
||||
}
|
||||
declare function CodeMirror(el: Element, config: any): void;
|
||||
|
||||
@ -10895,6 +10895,7 @@ var spine;
|
||||
this.currentViewport = null;
|
||||
this.previousViewport = null;
|
||||
this.viewportTransitionStart = 0;
|
||||
this.stopRequestAnimationFrame = false;
|
||||
this.cancelId = 0;
|
||||
if (typeof parent === "string")
|
||||
this.parent = document.getElementById(parent);
|
||||
@ -11234,7 +11235,7 @@ var spine;
|
||||
SpinePlayer.prototype.drawFrame = function (requestNextFrame) {
|
||||
var _this = this;
|
||||
if (requestNextFrame === void 0) { requestNextFrame = true; }
|
||||
if (requestNextFrame)
|
||||
if (requestNextFrame && !this.stopRequestAnimationFrame)
|
||||
requestAnimationFrame(function () { return _this.drawFrame(); });
|
||||
var ctx = this.context;
|
||||
var gl = ctx.gl;
|
||||
@ -11694,6 +11695,9 @@ var spine;
|
||||
height: size.y
|
||||
};
|
||||
};
|
||||
SpinePlayer.prototype.stopRendering = function () {
|
||||
this.stopRequestAnimationFrame = true;
|
||||
};
|
||||
SpinePlayer.HOVER_COLOR_INNER = new spine.Color(0.478, 0, 0, 0.25);
|
||||
SpinePlayer.HOVER_COLOR_OUTER = new spine.Color(1, 1, 1, 1);
|
||||
SpinePlayer.NON_HOVER_COLOR_INNER = new spine.Color(0.478, 0, 0, 0.5);
|
||||
|
||||
File diff suppressed because one or more lines are too long
150
spine-ts/player/example/generator/index.html
Normal file
150
spine-ts/player/example/generator/index.html
Normal file
@ -0,0 +1,150 @@
|
||||
<!doctype html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<script src="jscolor.js"></script>
|
||||
<script src="ui.js"></script>
|
||||
<script src="loader.js"></script>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
</head>
|
||||
|
||||
<style>
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: sans-serif;
|
||||
}
|
||||
|
||||
#dropzone {
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
background: #cccccc;
|
||||
text-align: center;
|
||||
line-height: 100vh;
|
||||
|
||||
|
||||
-webkit-touch-callout: none;
|
||||
-webkit-user-select: none;
|
||||
-khtml-user-select: none;
|
||||
-moz-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
#editor {
|
||||
display: flex;
|
||||
flex-direction: row-reverse;
|
||||
width: 100%;
|
||||
height: 100vh;
|
||||
background: #aaaaaa;
|
||||
}
|
||||
|
||||
#player {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#config {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 1em;
|
||||
background: #f0f0f0;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<body>
|
||||
<div id="dropzone">
|
||||
Click to choose .skel/.json, .atlas, and .png files, or drop them here.
|
||||
</div>
|
||||
|
||||
<div id="editor" style="display: none">
|
||||
</div>
|
||||
|
||||
<script>
|
||||
var UI;
|
||||
var Loader;
|
||||
var dropZone = document.getElementById("dropzone");
|
||||
var editor = document.getElementById("editor")
|
||||
|
||||
function showError(errorMessage) {
|
||||
alert(errorMessage);
|
||||
}
|
||||
|
||||
window.addEventListener("load", function(event) {
|
||||
UI = spineGenerator.UI;
|
||||
Loader = spineGenerator.Loader;
|
||||
var dropZone = document.getElementById("dropzone");
|
||||
new UI.DropZone(dropZone, true, ".json,.skel,.atlas,.png", function (files) {
|
||||
spineGenerator.Loader.loadSkeletonFiles(files, function(data) {
|
||||
console.log(`Loaded files ${data.jsonFile} ${data.skelFile} ${data.atlasFile}`);
|
||||
console.log(`${data.version} ${data.majorVersion} ${data.minorVersion} ${data.patchVersion}`);
|
||||
|
||||
spine = null;
|
||||
var cssUrl = `https://esotericsoftware.com/files/spine-player/${data.majorVersion}.${data.minorVersion}/spine-player.css`;
|
||||
var playerUrl = `https://esotericsoftware.com/files/spine-player/${data.majorVersion}.${data.minorVersion}/spine-player.js`;
|
||||
|
||||
Loader.loadStyle(cssUrl, function () {
|
||||
Loader.loadJavaScript(playerUrl, function () {
|
||||
UI.hide(dropZone)
|
||||
setupEditor(editor, data);
|
||||
});
|
||||
}, showError);
|
||||
}, showError);
|
||||
}, showError);
|
||||
});
|
||||
|
||||
function setupEditor(editor, data) {
|
||||
setupPlayer(editor, data, function(player) {
|
||||
setupConfig(editor, player, data);
|
||||
UI.show(editor, "flex");
|
||||
}, showError)
|
||||
}
|
||||
|
||||
function setupPlayer(editor, data, success, error) {
|
||||
var playerElement = UI.createElement(editor, `<div id="player"></div>`);
|
||||
|
||||
var config = {
|
||||
jsonUrl: data.jsonFile,
|
||||
skelUrl: data.skelFile,
|
||||
atlasUrl: data.atlasFile,
|
||||
rawDataURIs: data.dataUrls,
|
||||
success: success,
|
||||
error: error,
|
||||
alpha: true, // needed so we can emulate shizzle
|
||||
viewport: { // needed so we can see viewport bounds
|
||||
debugRender: true
|
||||
}
|
||||
};
|
||||
|
||||
return new spine.SpinePlayer(playerElement, config);
|
||||
}
|
||||
|
||||
function setupConfig(editor, player, data) {
|
||||
var cfg = UI.createElement(editor, `<div id="config"></div>`);
|
||||
|
||||
var topBar = UI.createElement(cfg, /*html*/`
|
||||
<div style="display: flex; flex-direction: row;">
|
||||
<button type="button">New</button>
|
||||
<button type="button">Download HTML</button>
|
||||
</div>
|
||||
`);
|
||||
|
||||
var newButton = topBar.children[0];
|
||||
newButton.onclick = function() {
|
||||
UI.show(dropZone);
|
||||
UI.hide(editor);
|
||||
}
|
||||
var downloadButton = topBar.children[1];
|
||||
|
||||
UI.createElement(cfg, `<h3>General</h3>`);
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
186
spine-ts/player/example/generator/loader.js
Normal file
186
spine-ts/player/example/generator/loader.js
Normal file
@ -0,0 +1,186 @@
|
||||
var spineGenerator;
|
||||
|
||||
(function (spineGenerator) {
|
||||
var Loader = (function () {
|
||||
function Loader() {
|
||||
}
|
||||
|
||||
Loader.loadSkeletonFiles = function(files, success, error) {
|
||||
var skels = 0;
|
||||
var skelFile = null;
|
||||
var jsons = 0;
|
||||
var jsonFile = null;
|
||||
var atlases = 0;
|
||||
var atlasFile = null;
|
||||
var pngs = 0;
|
||||
|
||||
for (var i = 0; i < files.length; i++) {
|
||||
var file = files[i].name.toLowerCase();
|
||||
if (file.endsWith(".skel")) {
|
||||
skels++;
|
||||
skelFile = file;
|
||||
}
|
||||
if (file.endsWith(".json")) {
|
||||
jsons++;
|
||||
jsonFile = file;
|
||||
}
|
||||
if (file.endsWith(".atlas")) {
|
||||
atlases++;
|
||||
atlasFile = file;
|
||||
}
|
||||
if (file.endsWith(".png")) pngs++;
|
||||
}
|
||||
|
||||
if ((skels == 0 && jsons == 0) || (skels != 0 && jsons != 0) || skels > 1 || jsons > 1) {
|
||||
error("Please specify a single .skel or .json file.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (atlases != 1) {
|
||||
error("Please specify a single .atlas file.");
|
||||
return;
|
||||
}
|
||||
|
||||
var filesToLoad = files.length;
|
||||
var dataUrls = {};
|
||||
for (var i = 0; i < files.length; i++) {
|
||||
var file = files[i];
|
||||
var reader = new FileReader();
|
||||
reader.onload = function(file) {
|
||||
return function(dataUrl) {
|
||||
console.log("Loaded " + file.name);
|
||||
dataUrls[file.name] = dataUrl.target.result;
|
||||
filesToLoad--;
|
||||
if (filesToLoad == 0) {
|
||||
var data = {
|
||||
dataUrls: dataUrls,
|
||||
jsonFile: jsonFile,
|
||||
skelFile: skelFile,
|
||||
atlasFile: atlasFile
|
||||
};
|
||||
var version = data.version = Loader.getSkeletonVersion(data);
|
||||
data.majorVersion = parseInt(version.split("\.")[0]);
|
||||
data.minorVersion = parseInt(version.split("\.")[1]);
|
||||
data.patchVersion = parseInt(version.split("\.")[2]);
|
||||
success(data);
|
||||
}
|
||||
};
|
||||
}(file);
|
||||
reader.onerror = function () {
|
||||
error("Sorry, couldn't load all files.");
|
||||
}
|
||||
reader.readAsDataURL(file);
|
||||
}
|
||||
}
|
||||
|
||||
Loader.getSkeletonVersion = function (data) {
|
||||
var jsonFile = data.jsonFile;
|
||||
var skelFile = data.skelFile;
|
||||
var dataUrls = data.dataUrls;
|
||||
if (jsonFile) {
|
||||
var json = JSON.parse(atob(dataUrls[jsonFile].split(',')[1]));
|
||||
return json.skeleton.spine;
|
||||
} else {
|
||||
var bytes = atob(dataUrls[skelFile].split(',')[1]);
|
||||
var array = new Uint8Array(new ArrayBuffer(bytes.length));
|
||||
for (var i = 0; i < bytes.length; i++) {
|
||||
array[i] = bytes.charCodeAt(i);
|
||||
}
|
||||
|
||||
var input = new BinaryInput(array);
|
||||
input.readString();
|
||||
var version = input.readString();
|
||||
return version;
|
||||
}
|
||||
}
|
||||
|
||||
Loader.loadJavaScript = function (url, success, error) {
|
||||
var script = document.createElement('script');
|
||||
script.setAttribute('src', url);
|
||||
script.setAttribute('type', 'text/javascript');
|
||||
script.onload = success;
|
||||
script.onerror = error;
|
||||
document.getElementsByTagName("head")[0].appendChild(script);
|
||||
};
|
||||
|
||||
Loader.loadStyle = function(url, success, error) {
|
||||
var style = document.createElement('link');
|
||||
style.setAttribute('href', url);
|
||||
style.setAttribute('rel', 'stylesheet');
|
||||
style.onload = success;
|
||||
style.onerror = error;
|
||||
document.getElementsByTagName("head")[0].appendChild(style);
|
||||
};
|
||||
|
||||
var BinaryInput = (function () {
|
||||
function BinaryInput(data, strings, index, buffer) {
|
||||
if (strings === void 0) { strings = new Array(); }
|
||||
if (index === void 0) { index = 0; }
|
||||
if (buffer === void 0) { buffer = new DataView(data.buffer); }
|
||||
this.index = index;
|
||||
this.buffer = buffer;
|
||||
}
|
||||
|
||||
BinaryInput.prototype.readByte = function () {
|
||||
return this.buffer.getInt8(this.index++);
|
||||
};
|
||||
|
||||
BinaryInput.prototype.readInt = function (optimizePositive) {
|
||||
var b = this.readByte();
|
||||
var result = b & 0x7F;
|
||||
if ((b & 0x80) != 0) {
|
||||
b = this.readByte();
|
||||
result |= (b & 0x7F) << 7;
|
||||
if ((b & 0x80) != 0) {
|
||||
b = this.readByte();
|
||||
result |= (b & 0x7F) << 14;
|
||||
if ((b & 0x80) != 0) {
|
||||
b = this.readByte();
|
||||
result |= (b & 0x7F) << 21;
|
||||
if ((b & 0x80) != 0) {
|
||||
b = this.readByte();
|
||||
result |= (b & 0x7F) << 28;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return optimizePositive ? result : ((result >>> 1) ^ -(result & 1));
|
||||
};
|
||||
|
||||
BinaryInput.prototype.readString = function () {
|
||||
var byteCount = this.readInt(true);
|
||||
switch (byteCount) {
|
||||
case 0:
|
||||
return null;
|
||||
case 1:
|
||||
return "";
|
||||
}
|
||||
byteCount--;
|
||||
var chars = "";
|
||||
var charCount = 0;
|
||||
for (var i = 0; i < byteCount;) {
|
||||
var b = this.readByte();
|
||||
switch (b >> 4) {
|
||||
case 12:
|
||||
case 13:
|
||||
chars += String.fromCharCode(((b & 0x1F) << 6 | this.readByte() & 0x3F));
|
||||
i += 2;
|
||||
break;
|
||||
case 14:
|
||||
chars += String.fromCharCode(((b & 0x0F) << 12 | (this.readByte() & 0x3F) << 6 | this.readByte() & 0x3F));
|
||||
i += 3;
|
||||
break;
|
||||
default:
|
||||
chars += String.fromCharCode(b);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return chars;
|
||||
};
|
||||
return BinaryInput;
|
||||
}());
|
||||
|
||||
return Loader;
|
||||
}());
|
||||
spineGenerator.Loader = Loader;
|
||||
}(spineGenerator || (spineGenerator = {})));
|
||||
66
spine-ts/player/example/generator/ui.js
Normal file
66
spine-ts/player/example/generator/ui.js
Normal file
@ -0,0 +1,66 @@
|
||||
var spineGenerator;
|
||||
|
||||
(function (spineGenerator) {
|
||||
var UI = (function () {
|
||||
function UI(dropZone, multiple, acceptedExtensions, callback) {
|
||||
}
|
||||
|
||||
UI.createElement = function (parent, html) {
|
||||
parent.insertAdjacentHTML("beforeend", html);
|
||||
return parent.lastElementChild;
|
||||
}
|
||||
|
||||
UI.clear = function(element) {
|
||||
element.innerHTML = "";
|
||||
}
|
||||
|
||||
UI.hide = function(element) {
|
||||
element.__oldDisplay = element.style.display;
|
||||
element.style.display = "none";
|
||||
}
|
||||
|
||||
UI.show = function(element, display) {
|
||||
if (display) element.style.display = display;
|
||||
else if (element.__oldDisplay) element.style.display = element.__oldDisplay;
|
||||
else element.style.display = "block";
|
||||
}
|
||||
|
||||
return UI;
|
||||
}());
|
||||
spineGenerator.UI = UI;
|
||||
}(spineGenerator || (spineGenerator = {})));
|
||||
|
||||
(function (spineGenerator) {
|
||||
var UI = spineGenerator.UI;
|
||||
var DropZone = (function () {
|
||||
function DropZone(dropZone, multiple, acceptedExtensions, callback) {
|
||||
var fileButton = this.fileButton = UI.createElement(dropZone,
|
||||
`<input style="display:none;" type="file" ${multiple?"multiple":""} accept="${acceptedExtensions}"/>`);
|
||||
|
||||
dropZone.onclick = function() {
|
||||
fileButton.click();
|
||||
};
|
||||
dropZone.addEventListener("dragenter", function (event) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
}, false);
|
||||
dropZone.addEventListener("dragover", function (event) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
}, false);
|
||||
dropZone.addEventListener("drop", function (event) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
|
||||
loadFiles(event.dataTransfer.files);
|
||||
}, false);
|
||||
|
||||
fileButton.onchange = function () {
|
||||
callback(fileButton.files);
|
||||
fileButton.value = "";
|
||||
};
|
||||
}
|
||||
return DropZone;
|
||||
}());
|
||||
spineGenerator.UI.DropZone = DropZone;
|
||||
}(spineGenerator || (spineGenerator = {})));
|
||||
@ -320,6 +320,8 @@ module spine {
|
||||
private selectedBones: Bone[];
|
||||
private parent: HTMLElement;
|
||||
|
||||
private stopRequestAnimationFrame = false;
|
||||
|
||||
constructor(parent: HTMLElement | string, private config: SpinePlayerConfig) {
|
||||
if (typeof parent === "string") this.parent = document.getElementById(parent);
|
||||
else this.parent = parent;
|
||||
@ -717,7 +719,7 @@ module spine {
|
||||
}
|
||||
|
||||
drawFrame (requestNextFrame = true) {
|
||||
if (requestNextFrame) requestAnimationFrame(() => this.drawFrame());
|
||||
if (requestNextFrame && !this.stopRequestAnimationFrame) requestAnimationFrame(() => this.drawFrame());
|
||||
let ctx = this.context;
|
||||
let gl = ctx.gl;
|
||||
|
||||
@ -1232,6 +1234,10 @@ module spine {
|
||||
height: size.y
|
||||
};
|
||||
}
|
||||
|
||||
public stopRendering() {
|
||||
this.stopRequestAnimationFrame = true;
|
||||
}
|
||||
}
|
||||
|
||||
function isContained(dom: HTMLElement, needle: HTMLElement): boolean {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user