From b3912899ab9dc6454c1a1481743238121bec83af Mon Sep 17 00:00:00 2001 From: badlogic Date: Fri, 9 Dec 2016 09:48:19 +0100 Subject: [PATCH] [lua] Fixes bug in ColorTimeline --- spine-lua/Animation.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-lua/Animation.lua b/spine-lua/Animation.lua index d212ec6d9..fdbb8a240 100644 --- a/spine-lua/Animation.lua +++ b/spine-lua/Animation.lua @@ -554,7 +554,7 @@ function Animation.ColorTimeline.new (frameCount) slot.color:set(r, g, b, a) else local color = slot.color - if setupPose then color.setFrom(slot.data.color) end + if setupPose then color:setFrom(slot.data.color) end color:add((r - color.r) * alpha, (g - color.g) * alpha, (b - color.b) * alpha, (a - color.a) * alpha) end end