diff --git a/spine-unity/Assets/spine-unity/Editor/SkeletonRendererInspector.cs b/spine-unity/Assets/spine-unity/Editor/SkeletonRendererInspector.cs index 8bfae3072..cbf4b60c9 100644 --- a/spine-unity/Assets/spine-unity/Editor/SkeletonRendererInspector.cs +++ b/spine-unity/Assets/spine-unity/Editor/SkeletonRendererInspector.cs @@ -170,7 +170,7 @@ namespace Spine.Unity.Editor { #if NO_PREFAB_MESH if (isInspectingPrefab) { MeshFilter meshFilter = component.GetComponent(); - if (meshFilter != null) + if (meshFilter != null && meshFilter.sharedMesh != null) meshFilter.sharedMesh = null; } #endif