[libgdx] Added SutherlandHodgmanClipper and corresponding SoftwareClippingTest

This commit is contained in:
badlogic 2017-03-27 15:20:00 +02:00
parent 9a086a5c18
commit b3ac8a7f72
2 changed files with 288 additions and 0 deletions

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package com.esotericsoftware.spine;
import org.lwjgl.opengl.GL11;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Buttons;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.utils.FloatArray;
import com.esotericsoftware.spine.utils.SutherlandHodgmanClipper;
public class SoftwareClippingTest extends ApplicationAdapter {
OrthographicCamera sceneCamera;
ShapeRenderer shapes;
float[] triangle = {100, 100, 300, 100, 200, 300};
FloatArray clippingPolygon = new FloatArray();
FloatArray clippedPolygon = new FloatArray();
boolean isCreatingClippingArea = false;
Vector3 tmp = new Vector3();
SutherlandHodgmanClipper clipper;
@Override
public void create () {
sceneCamera = new OrthographicCamera();
shapes = new ShapeRenderer();
clipper = new SutherlandHodgmanClipper();
}
@Override
public void resize (int width, int height) {
sceneCamera.setToOrtho(false);
}
@Override
public void render () {
Gdx.gl.glClearColor(0.3f, 0.3f, 0.3f, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
processInput();
renderScene();
}
private void processInput () {
tmp.set(Gdx.input.getX(), Gdx.input.getY(), 0);
sceneCamera.unproject(tmp);
if (Gdx.input.justTouched()) {
if (!isCreatingClippingArea) {
clippingPolygon.clear();
isCreatingClippingArea = true;
}
clippingPolygon.add(tmp.x);
clippingPolygon.add(tmp.y);
if (Gdx.input.isButtonPressed(Buttons.RIGHT)) {
isCreatingClippingArea = false;
clip();
}
}
}
private void renderScene () {
sceneCamera.update();
shapes.setProjectionMatrix(sceneCamera.combined);
shapes.begin(ShapeType.Line);
// triangle
shapes.setColor(Color.GREEN);
shapes.polygon(triangle);
// clipped polygons
shapes.setColor(Color.RED);
if (isCreatingClippingArea) {
tmp.set(Gdx.input.getX(), Gdx.input.getY(), 0);
sceneCamera.unproject(tmp);
clippingPolygon.add(tmp.x);
clippingPolygon.add(tmp.y);
}
switch (clippingPolygon.size) {
case 0:
break;
case 2:
shapes.end();
shapes.begin(ShapeType.Point);
GL11.glPointSize(4);
shapes.point(clippingPolygon.get(0), clippingPolygon.get(1), 0);
shapes.end();
shapes.begin(ShapeType.Line);
break;
case 4:
shapes.line(clippingPolygon.get(0), clippingPolygon.get(1), clippingPolygon.get(2), clippingPolygon.get(3));
break;
default:
shapes.polygon(clippingPolygon.items, 0, clippingPolygon.size);
}
// edge normals
shapes.setColor(Color.YELLOW);
if (clippingPolygon.size > 2) {
boolean clockwise = SutherlandHodgmanClipper.clockwise(clippingPolygon);
for (int i = 0; i < clippingPolygon.size; i += 2) {
float x = clippingPolygon.get(i);
float y = clippingPolygon.get(i + 1);
float x2 = clippingPolygon.get((i + 2) % clippingPolygon.size);
float y2 = clippingPolygon.get((i + 3) % clippingPolygon.size);
float mx = x + (x2 - x) / 2;
float my = y + (y2 - y) / 2;
float nx = (y2 - y);
float ny = -(x2 - x);
if (!clockwise) {
nx = -nx;
ny = -ny;
}
float l = 1 / (float)Math.sqrt(nx * nx + ny * ny);
nx *= l * 20;
ny *= l * 20;
shapes.line(mx, my, mx + nx, my + ny);
}
}
if (isCreatingClippingArea) {
clippingPolygon.setSize(clippingPolygon.size - 2);
}
// clipped polygon
shapes.setColor(Color.PINK);
if (clippedPolygon.size > 0) {
shapes.polygon(clippedPolygon.items, 0, clippedPolygon.size);
}
shapes.end();
}
private void clip () {
FloatArray input = new FloatArray();
input.addAll(triangle, 0, triangle.length);
clippedPolygon.clear();
System.out.println("Clipped: " + (clipper.clip(input, clippingPolygon, clippedPolygon) != null));
}
public static void main (String[] args) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
new LwjglApplication(new SoftwareClippingTest(), config);
}
}

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package com.esotericsoftware.spine.utils;
import com.badlogic.gdx.math.Intersector;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.FloatArray;
public class SutherlandHodgmanClipper {
Vector2 tmp = new Vector2();
public FloatArray clip (FloatArray input, FloatArray clippingArea, FloatArray output) {
boolean isClockwise = clockwise(clippingArea);
FloatArray originalOutput = output;
boolean clipped = false;
for (int i = 0; i < clippingArea.size; i += 2) {
float edgeX = clippingArea.items[i];
float edgeY = clippingArea.items[i + 1];
float edgeX2 = clippingArea.items[(i + 2) % clippingArea.size];
float edgeY2 = clippingArea.items[(i + 3) % clippingArea.size];
if (!isClockwise) {
float tmp = edgeX;
edgeX = edgeX2;
edgeX2 = tmp;
tmp = edgeY;
edgeY = edgeY2;
edgeY2 = tmp;
}
System.out.println("-- Edge " + i / 2 + ": (" + edgeX + ", " + edgeY + ")-(" + edgeX2 + ", " + edgeY2 + ")");
for (int j = 0; j < input.size; j += 2) {
float inputX = input.items[j % input.size];
float inputY = input.items[(j + 1) % input.size];
float inputX2 = input.items[(j + 2) % input.size];
float inputY2 = input.items[(j + 3) % input.size];
System.out.println("\tinput " + j / 2 + ": (" + inputX + ", " + inputY + ")-(" + inputX2 + ", " + inputY2 + ")");
int side = Intersector.pointLineSide(edgeX2, edgeY2, edgeX, edgeY, inputX, inputY);
int side2 = Intersector.pointLineSide(edgeX2, edgeY2, edgeX, edgeY, inputX2, inputY2);
System.out.println("\tv1: " + (side < 0 ? "outside" : "inside" ) + ", v2: " + (side2 < 0 ? "outside" : "inside"));
// v1 inside, v2 inside
if (side >= 0 && side2 >= 0) {
output.add(inputX2);
output.add(inputY2);
}
// v1 inside, v2 outside
else if (side >= 0 && side2 < 0) {
if (!Intersector.intersectLines(edgeX, edgeY, edgeX2, edgeY2, inputX, inputY, inputX2, inputY2, tmp)) {
throw new RuntimeException("Lines should intersect, but didn't");
}
output.add(tmp.x);
output.add(tmp.y);
clipped = true;
}
// v1 outside, v2 outside
else if (side < 0 && side2 < 0) {
// no output
clipped = true;
}
// v1 outside, v2 inside
else if (side < 0 && side2 >= 0) {
if (!Intersector.intersectLines(edgeX, edgeY, edgeX2, edgeY2, inputX, inputY, inputX2, inputY2, tmp)) {
throw new RuntimeException("Lines should intersect, but didn't");
}
output.add(tmp.x);
output.add(tmp.y);
output.add(inputX2);
output.add(inputY2);
clipped = true;
}
}
if (i < clippingArea.size - 2) {
FloatArray tmp = output;
output = input;
output.clear();
input = tmp;
}
}
if (originalOutput != output) {
originalOutput.clear();
originalOutput.addAll(output.items, 0, output.size);
}
return clipped ? output : null;
}
private int pointLineSide(float lineX, float lineY, float lineX2, float lineY2, float pointX, float pointY) {
return (int)Math.signum((lineX2 - lineX) * (pointY - lineY) - (lineY2 - lineY) * (pointX - lineX));
}
public static boolean intersectLines (float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4,
Vector2 intersection) {
float d = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
if (d == 0) return false;
if (intersection != null) {
float ua = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / d;
intersection.set(x1 + (x2 - x1) * ua, y1 + (y2 - y1) * ua);
}
return true;
}
public static boolean clockwise (FloatArray poly) {
return area(poly) < 0;
}
public static float area (FloatArray poly) {
float area = 0;
for (int i = 0; i < poly.size; i += 2) {
float x = poly.items[i];
float y = poly.items[i + 1];
float x2 = poly.items[(i + 2) % poly.size];
float y2 = poly.items[(i + 3) % poly.size];
area += x * y2 - y * x2;
}
return area;
}
}