diff --git a/spine-libgdx/spine-libgdx-tests/assets/skin/skin.atlas b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.atlas new file mode 100644 index 000000000..e100bd560 --- /dev/null +++ b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.atlas @@ -0,0 +1,200 @@ + +skin.png +size: 256,128 +format: RGBA8888 +filter: Linear,Linear +repeat: none +check-off + rotate: false + xy: 11, 5 + size: 14, 14 + orig: 14, 14 + offset: 0, 0 + index: -1 +textfield + rotate: false + xy: 11, 5 + size: 14, 14 + split: 3, 3, 3, 3 + orig: 14, 14 + offset: 0, 0 + index: -1 +check-on + rotate: false + xy: 125, 35 + size: 14, 14 + orig: 14, 14 + offset: 0, 0 + index: -1 +cursor + rotate: false + xy: 23, 1 + size: 3, 3 + split: 1, 1, 1, 1 + orig: 3, 3 + offset: 0, 0 + index: -1 +default + rotate: false + xy: 1, 50 + size: 253, 77 + orig: 254, 77 + offset: 1, 0 + index: -1 +default-pane + rotate: false + xy: 11, 1 + size: 5, 3 + split: 1, 1, 1, 1 + orig: 5, 3 + offset: 0, 0 + index: -1 +default-rect-pad + rotate: false + xy: 11, 1 + size: 5, 3 + split: 1, 1, 1, 1 + orig: 5, 3 + offset: 0, 0 + index: -1 +default-pane-noborder + rotate: false + xy: 129, 33 + size: 1, 1 + split: 0, 0, 0, 0 + orig: 1, 1 + offset: 0, 0 + index: -1 +default-rect + rotate: false + xy: 38, 25 + size: 3, 3 + split: 1, 1, 1, 1 + orig: 3, 3 + offset: 0, 0 + index: -1 +default-rect-down + rotate: false + xy: 170, 46 + size: 3, 3 + split: 1, 1, 1, 1 + orig: 3, 3 + offset: 0, 0 + index: -1 +default-round + rotate: false + xy: 112, 29 + size: 12, 20 + split: 5, 5, 5, 4 + pad: 4, 4, 1, 1 + orig: 12, 20 + offset: 0, 0 + index: -1 +default-round-down + rotate: false + xy: 99, 29 + size: 12, 20 + split: 5, 5, 5, 4 + pad: 4, 4, 1, 1 + orig: 12, 20 + offset: 0, 0 + index: -1 +default-round-large + rotate: false + xy: 57, 29 + size: 20, 20 + split: 5, 5, 5, 4 + orig: 20, 20 + offset: 0, 0 + index: -1 +default-scroll + rotate: false + xy: 78, 29 + size: 20, 20 + split: 2, 2, 2, 2 + orig: 20, 20 + offset: 0, 0 + index: -1 +default-select + rotate: false + xy: 29, 29 + size: 27, 20 + split: 4, 14, 4, 4 + orig: 27, 20 + offset: 0, 0 + index: -1 +default-select-selection + rotate: false + xy: 26, 16 + size: 3, 3 + split: 1, 1, 1, 1 + orig: 3, 3 + offset: 0, 0 + index: -1 +default-slider + rotate: false + xy: 29, 20 + size: 8, 8 + split: 2, 2, 2, 2 + orig: 8, 8 + offset: 0, 0 + index: -1 +default-slider-knob + rotate: false + xy: 1, 1 + size: 9, 18 + orig: 9, 18 + offset: 0, 0 + index: -1 +default-splitpane + rotate: false + xy: 17, 1 + size: 5, 3 + split: 0, 5, 0, 0 + orig: 5, 3 + offset: 0, 0 + index: -1 +default-splitpane-vertical + rotate: false + xy: 125, 29 + size: 3, 5 + split: 0, 0, 0, 5 + orig: 3, 5 + offset: 0, 0 + index: -1 +default-window + rotate: false + xy: 1, 20 + size: 27, 29 + split: 4, 3, 20, 3 + orig: 27, 29 + offset: 0, 0 + index: -1 +selection + rotate: false + xy: 170, 44 + size: 1, 1 + orig: 1, 1 + offset: 0, 0 + index: -1 +tree-minus + rotate: false + xy: 140, 35 + size: 14, 14 + orig: 14, 14 + offset: 0, 0 + index: -1 +tree-plus + rotate: false + xy: 155, 35 + size: 14, 14 + orig: 14, 14 + offset: 0, 0 + index: -1 +white + rotate: false + xy: 174, 48 + size: 1, 1 + orig: 1, 1 + offset: 0, 0 + index: -1 diff --git a/spine-libgdx/spine-libgdx-tests/assets/skin/skin.json b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.json new file mode 100644 index 000000000..d686f5763 --- /dev/null +++ b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.json @@ -0,0 +1,59 @@ +{ +com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: com/badlogic/gdx/utils/arial-15.fnt } }, +com.badlogic.gdx.graphics.Color: { + green: { a: 1, b: 0, g: 1, r: 0 }, + white: { a: 1, b: 1, g: 1, r: 1 }, + red: { a: 1, b: 0, g: 0, r: 1 }, + black: { a: 1, b: 0, g: 0, r: 0 } +}, +com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { + dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } } +}, +com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { + default: { down: default-round-down, up: default-round }, + toggle: { down: default-round-down, checked: default-round-down, up: default-round } +}, +com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { + default: { down: default-round-down, up: default-round, font: default-font, fontColor: white }, + toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red } +}, +com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { + default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large } +}, +com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { + default: { + font: default-font, fontColor: white, background: default-select, + scrollStyle: default, + listStyle: { font: default-font, selection: default-select-selection } + } +}, +com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: { + default-vertical: { handle: default-splitpane-vertical }, + default-horizontal: { handle: default-splitpane } +}, +com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { + default: { titleFont: default-font, background: default-window, titleFontColor: white }, + dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim } +}, +com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { + default-horizontal: { background: default-slider, knob: default-slider-knob } +}, +com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { + default: { font: default-font, fontColor: white } +}, +com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { + default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } +}, +com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { + default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } +}, +com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { + default: { fontColorUnselected: white, selection: selection, fontColorSelected: white, font: default-font } +}, +com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: { + default: { background: default-pane, knob: default-round-large } +}, +com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: { + default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection } +} +} diff --git a/spine-libgdx/spine-libgdx-tests/assets/skin/skin.png b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.png new file mode 100644 index 000000000..add8b6f0c Binary files /dev/null and b/spine-libgdx/spine-libgdx-tests/assets/skin/skin.png differ