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The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.
[Setup Video](http://www.youtube.com/watch?v=dnQbS9ap-i8)
[Setup Tutorial Video](http://www.youtube.com/watch?v=x1umSQulghA)
# Requirements