[cpp] Cleaned up parsing of dark slot colors. See #1090

This commit is contained in:
badlogic 2018-03-27 11:54:53 +02:00
parent 4c104ef885
commit b40eb593c9
2 changed files with 2 additions and 2 deletions

View File

@ -176,7 +176,7 @@ SkeletonData *SkeletonBinary::readSkeletonData(const unsigned char *binary, cons
unsigned char b = readByte(input);
unsigned char a = readByte(input);
if (!(r == 0xff && g == 0xff && b == 0xff && a == 0xff)) {
slotData->getDarkColor().set(r / 255.0f, g / 255.0f, b / 255.0f, 0);
slotData->getDarkColor().set(r / 255.0f, g / 255.0f, b / 255.0f, 1);
slotData->setHasDarkColor(true);
}
slotData->_attachmentName.own(readString(input));

View File

@ -223,7 +223,7 @@ SkeletonData *SkeletonJson::readSkeletonData(const char *json) {
darkColor.r = toColor(dark, 0);
darkColor.g = toColor(dark, 1);
darkColor.b = toColor(dark, 2);
darkColor.a = toColor(dark, 3);
darkColor.a = 1;
data->setHasDarkColor(true);
}