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[as3] Apply left over time additively to track time of delayed TrackEntry. See #1504.
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@ -91,7 +91,7 @@ package spine.animation {
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var nextTime : Number = current.trackLast - next.delay;
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var nextTime : Number = current.trackLast - next.delay;
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if (nextTime >= 0) {
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if (nextTime >= 0) {
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next.delay = 0;
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next.delay = 0;
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next.trackTime = current.timeScale == 0 ? 0 : (nextTime / current.timeScale + delta) * next.timeScale;
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next.trackTime += current.timeScale == 0 ? 0 : (nextTime / current.timeScale + delta) * next.timeScale;
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current.trackTime += currentDelta;
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current.trackTime += currentDelta;
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setCurrent(i, next, true);
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setCurrent(i, next, true);
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while (next.mixingFrom != null) {
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while (next.mixingFrom != null) {
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