[unity] Fixed atlas asset problems after re-export with latest 4.0 Spine Editor beta version.

This commit is contained in:
Harald Csaszar 2021-03-02 15:57:28 +01:00
parent dc6a0233f3
commit b5a7601a41
4 changed files with 8 additions and 7 deletions

View File

@ -445,9 +445,9 @@ UNITY_TARGET_DIR="$ROOT/spine-unity/Assets/Spine Examples/Spine Skeletons/Dragon
cp -f ../dragon/export/dragon-ess.json "$UNITY_TARGET_DIR/dragon.json"
cp -f ../dragon/export/dragon-pma.atlas "$UNITY_TARGET_DIR/dragon.atlas.txt"
sed -i 's/dragon-pma.png/dragon.png/g' "$UNITY_TARGET_DIR/dragon.atlas.txt"
sed -i 's/dragon-pma2.png/dragon2.png/g' "$UNITY_TARGET_DIR/dragon.atlas.txt"
sed -i 's/dragon-pma_2.png/dragon2.png/g' "$UNITY_TARGET_DIR/dragon.atlas.txt"
cp -f ../dragon/export/dragon-pma.png "$UNITY_TARGET_DIR/dragon.png"
cp -f ../dragon/export/dragon-pma2.png "$UNITY_TARGET_DIR/dragon2.png"
cp -f ../dragon/export/dragon-pma_2.png "$UNITY_TARGET_DIR/dragon2.png"
UNITY_TARGET_DIR="$ROOT/spine-unity/Assets/Spine Examples/Spine Skeletons/Goblins"
cp -f ../goblins/export/goblins-pro.json "$UNITY_TARGET_DIR/goblins.json"

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@ -1,4 +1,4 @@
dragon-pma.png
dragon.png
size: 1024, 1024
filter: Linear, Linear
pma: true
@ -87,7 +87,7 @@ tail06
thiagobrayner
bounds: 54, 912, 350, 31
dragon-pma2.png
dragon2.png
size: 1024, 512
filter: Linear, Linear
pma: true

View File

@ -1,7 +1,7 @@
{
"skeleton": {
"hash": "UIFpNNbbcQI",
"spine": "4.0.58-beta",
"spine": "4.0.59-beta",
"x": -366.31,
"y": -286.62,
"width": 660.39,

View File

@ -71,8 +71,9 @@ namespace Spine.Unity {
string[] atlasLines = atlasString.Split('\n');
var pages = new List<string>();
for (int i = 0; i < atlasLines.Length - 1; i++) {
if (atlasLines[i].Trim().Length == 0)
pages.Add(atlasLines[i + 1].Trim().Replace(".png", ""));
string line = atlasLines[i].Trim();
if (line.EndsWith(".png"))
pages.Add(line.Replace(".png", ""));
}
// Populate Materials[] by matching texture names with page names.