diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs index 46db07887..1102f26cc 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs @@ -268,7 +268,7 @@ namespace Spine.Unity { meshFilter.sharedMesh = null; meshRenderer = GetComponent(); - if (meshRenderer != null) meshRenderer.sharedMaterial = null; + if (meshRenderer != null && meshRenderer.enabled) meshRenderer.sharedMaterial = null; currentInstructions.Clear(); rendererBuffers.Clear();