From b683781380dfe8a8ed4acff3f8d7f46205a4c08c Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Mon, 3 Jun 2019 16:18:09 +0200 Subject: [PATCH] [unity] Fixed version numbers at importer. --- .../Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs index 46e161cbf..9b376fc4a 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs @@ -636,8 +636,8 @@ namespace Spine.Unity.Editor { public const string SkeletonDataSuffix = "_SkeletonData"; public const string AtlasSuffix = "_Atlas"; - static readonly int[][] compatibleBinaryVersions = { new[] { 3, 7, 0 } }; - static readonly int[][] compatibleJsonVersions = { new[] { 3, 7, 0 }, new[] { 3, 6, 0 }, new[] { 3, 5, 0 } }; + static readonly int[][] compatibleBinaryVersions = { new[] { 3, 8, 0 } }; + static readonly int[][] compatibleJsonVersions = { new[] { 3, 8, 0 } }; //static bool isFixVersionRequired = false; /// HACK: This list keeps the asset reference temporarily during importing.