From b6e779728219b781efb604775f998655ffddf5a3 Mon Sep 17 00:00:00 2001 From: pharan Date: Fri, 2 Dec 2016 19:32:53 +0800 Subject: [PATCH] [unity] SkeletonUtility minor cleanup. --- .../SkeletonUtility/Editor/SkeletonUtilityInspector.cs | 4 ++-- .../Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs | 7 ++++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs b/spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs index 7d8b5bfb4..3703bf4bd 100644 --- a/spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs +++ b/spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs @@ -132,8 +132,8 @@ namespace Spine.Unity.Editor { skeleton.FlipY = EditorGUILayout.ToggleLeft("skeleton.FlipY", skeleton.FlipY); requireRepaint |= EditorGUI.EndChangeCheck(); - foreach (var t in skeleton.IkConstraints) - EditorGUILayout.LabelField(t.Data.Name + " " + t.Mix + " " + t.Target.Data.Name); +// foreach (var t in skeleton.IkConstraints) +// EditorGUILayout.LabelField(t.Data.Name + " " + t.Mix + " " + t.Target.Data.Name); showSlots.target = EditorGUILayout.Foldout(showSlots.target, SlotsRootLabel); if (showSlots.faded > 0) { diff --git a/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs b/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs index ae02ed4a4..216b39d98 100644 --- a/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs +++ b/spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs @@ -110,12 +110,13 @@ namespace Spine.Unity { public Transform boneRoot; void Update () { - if (boneRoot != null && skeletonRenderer.skeleton != null) { + var skeleton = skeletonRenderer.skeleton; + if (boneRoot != null && skeleton != null) { Vector3 flipScale = Vector3.one; - if (skeletonRenderer.skeleton.FlipX) + if (skeleton.FlipX) flipScale.x = -1; - if (skeletonRenderer.skeleton.FlipY) + if (skeleton.FlipY) flipScale.y = -1; boneRoot.localScale = flipScale;