Fixed events on first frame not being fired for looping animations when their duration is 1s.

This commit is contained in:
NathanSweet 2016-01-12 17:17:49 +01:00
parent 2650e2679d
commit b6f7e50ff7

View File

@ -71,7 +71,7 @@ public class Animation {
if (loop && duration != 0) {
time %= duration;
lastTime %= duration;
if (lastTime > 0) lastTime %= duration;
}
Array<Timeline> timelines = this.timelines;
@ -88,7 +88,7 @@ public class Animation {
if (loop && duration != 0) {
time %= duration;
lastTime %= duration;
if (lastTime > 0) lastTime %= duration;
}
Array<Timeline> timelines = this.timelines;
@ -516,8 +516,8 @@ public class Animation {
if (frames[frameIndex] < lastTime) return;
String attachmentName = attachmentNames[frameIndex];
skeleton.slots.get(slotIndex).setAttachment(
attachmentName == null ? null : skeleton.getAttachment(slotIndex, attachmentName));
skeleton.slots.get(slotIndex)
.setAttachment(attachmentName == null ? null : skeleton.getAttachment(slotIndex, attachmentName));
}
}