mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
Fixed XNA/MonoGame project
This commit is contained in:
parent
5c71fcaaf8
commit
b6f88e81b0
@ -119,7 +119,7 @@
|
||||
<None Include="data\coin.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\coin.skel">
|
||||
<None Include="data\coin-pro.skel">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\goblins.png">
|
||||
@ -134,26 +134,17 @@
|
||||
<Content Include="data\tank.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="data\TwoColorTest.png">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Game.ico" />
|
||||
<Content Include="GameThumbnail.png" />
|
||||
<None Include="data\tank.atlas">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\tank.json">
|
||||
<None Include="data\tank-pro.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\tank.skel">
|
||||
<None Include="data\tank-pro.skel">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\TwoColorTest.atlas">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\TwoColorTest.json">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\spine-csharp\spine-csharp.csproj">
|
||||
@ -201,28 +192,28 @@
|
||||
<None Include="data\coin.atlas">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\coin.json">
|
||||
<None Include="data\coin-pro.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\goblins-mesh.atlas">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\goblins-mesh.json">
|
||||
<None Include="data\goblins-pro.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\goblins-mesh.skel">
|
||||
<None Include="data\goblins-pro.skel">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\raptor.atlas">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\raptor.json">
|
||||
<None Include="data\raptor-pro.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\spineboy.atlas">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="data\spineboy.json">
|
||||
<None Include="data\spineboy-ess.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
@ -79,22 +79,21 @@ namespace Spine {
|
||||
skeletonRenderer.PremultipliedAlpha = false;
|
||||
skeletonRenderer.Effect = spineEffect;
|
||||
|
||||
// String name = "spineboy";
|
||||
// String name = "goblins-mesh";
|
||||
// String name = "raptor";
|
||||
// String name = "tank";
|
||||
// String name = "coin";
|
||||
String name = "TwoColorTest";
|
||||
// String name = "spineboy-ess";
|
||||
// String name = "goblins-pro";
|
||||
// String name = "raptor-pro";
|
||||
// String name = "tank-pro";
|
||||
String name = "coin-pro";
|
||||
String atlasName = name.Replace("-pro", "").Replace("-ess", "");
|
||||
bool binaryData = false;
|
||||
|
||||
Atlas atlas = new Atlas(assetsFolder + name + ".atlas", new XnaTextureLoader(GraphicsDevice));
|
||||
Atlas atlas = new Atlas(assetsFolder + atlasName + ".atlas", new XnaTextureLoader(GraphicsDevice));
|
||||
|
||||
float scale = 1;
|
||||
if (name == "spineboy") scale = 0.6f;
|
||||
if (name == "raptor") scale = 0.5f;
|
||||
if (name == "tank") scale = 0.3f;
|
||||
if (name == "coin") scale = 1;
|
||||
if (name == "TwoColorTest") scale = 0.5f;
|
||||
if (name == "spineboy-ess") scale = 0.6f;
|
||||
if (name == "raptor-pro") scale = 0.5f;
|
||||
if (name == "tank-pro") scale = 0.3f;
|
||||
if (name == "coin-pro") scale = 1;
|
||||
|
||||
SkeletonData skeletonData;
|
||||
if (binaryData) {
|
||||
@ -107,13 +106,13 @@ namespace Spine {
|
||||
skeletonData = json.ReadSkeletonData(assetsFolder + name + ".json");
|
||||
}
|
||||
skeleton = new Skeleton(skeletonData);
|
||||
if (name == "goblins-mesh") skeleton.SetSkin("goblin");
|
||||
if (name == "goblins-pro") skeleton.SetSkin("goblin");
|
||||
|
||||
// Define mixing between animations.
|
||||
AnimationStateData stateData = new AnimationStateData(skeleton.Data);
|
||||
state = new AnimationState(stateData);
|
||||
|
||||
if (name == "spineboy") {
|
||||
if (name == "spineboy-ess") {
|
||||
stateData.SetMix("run", "jump", 0.2f);
|
||||
stateData.SetMix("jump", "run", 0.4f);
|
||||
|
||||
@ -128,25 +127,22 @@ namespace Spine {
|
||||
entry.End += End; // Event handling for queued animations.
|
||||
state.AddAnimation(0, "run", true, 0);
|
||||
}
|
||||
else if (name == "raptor") {
|
||||
else if (name == "raptor-pro") {
|
||||
state.SetAnimation(0, "walk", true);
|
||||
state.AddAnimation(1, "gungrab", false, 2);
|
||||
}
|
||||
else if (name == "coin") {
|
||||
else if (name == "coin-pro") {
|
||||
state.SetAnimation(0, "rotate", true);
|
||||
}
|
||||
else if (name == "tank") {
|
||||
else if (name == "tank-pro") {
|
||||
state.SetAnimation(0, "drive", true);
|
||||
}
|
||||
else if (name == "TwoColorTest") {
|
||||
state.SetAnimation(0, "animation", true);
|
||||
}
|
||||
else {
|
||||
state.SetAnimation(0, "walk", true);
|
||||
}
|
||||
|
||||
skeleton.X = 400 + (name == "tank" ? 300: 0);
|
||||
skeleton.Y = 580 + (name == "TwoColorTest" ? -400 : 0);
|
||||
skeleton.X = 400 + (name == "tank-pro" ? 300: 0);
|
||||
skeleton.Y = GraphicsDevice.Viewport.Height;
|
||||
skeleton.UpdateWorldTransform();
|
||||
|
||||
headSlot = skeleton.FindSlot("head");
|
||||
|
||||
@ -25,11 +25,13 @@ Global
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|Any CPU.Build.0 = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|Mixed Platforms.Build.0 = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Debug|x86.Build.0 = Debug|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Release|Any CPU.Build.0 = Release|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Release|Mixed Platforms.ActiveCfg = Release|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Release|Mixed Platforms.Build.0 = Release|x86
|
||||
{7F8F2327-C016-49C8-BB4D-F3F77971961E}.Release|x86.ActiveCfg = Release|x86
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user