Moved Sandbox to internal source control.

This commit is contained in:
NathanSweet 2016-10-29 10:10:16 +02:00
parent a8d226b927
commit b743a27e71

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@ -1,137 +0,0 @@
/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
package com.esotericsoftware.spine;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.PolygonSpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
/**
* Sandbox for comparing values when porting to other
* runtimes.
*/
public class Sandbox extends ApplicationAdapter {
static final String ATLAS = "../../examples/raptor/export/raptor.atlas";
static final String JSON = "../../examples/raptor/export/raptor.json";
static final float scale = 0.5f;
static final float X = 0;
static final float Y = 0;
static final String ANIMATION = "walk";
static final float ANIMATION_OFFSET = 0.0f;
static final boolean ANIMATION_UPDATE = true;
static final boolean Y_DOWN = false;
static final boolean DRAW_DEBUG = false;
OrthographicCamera camera;
PolygonSpriteBatch batch;
SkeletonMeshRenderer renderer;
SkeletonRendererDebug debugRenderer;
TextureAtlas atlas;
Skeleton skeleton;
AnimationState state;
public void create () {
camera = new OrthographicCamera();
camera.setToOrtho(Y_DOWN);
batch = new PolygonSpriteBatch();
renderer = new SkeletonMeshRenderer();
renderer.setPremultipliedAlpha(false);
debugRenderer = new SkeletonRendererDebug();
debugRenderer.setBoundingBoxes(false);
debugRenderer.setRegionAttachments(false);
atlas = new TextureAtlas(Gdx.files.internal(ATLAS));
SkeletonJson json = new SkeletonJson(atlas);
json.setScale(scale);
SkeletonData skeletonData = json.readSkeletonData(Gdx.files.internal(JSON));
skeleton = new Skeleton(skeletonData);
skeleton.setFlipY(Y_DOWN);
skeleton.setPosition(X, Y);
AnimationStateData stateData = new AnimationStateData(skeletonData);
state = new AnimationState(stateData);
if (ANIMATION != null) {
stateData.setMix("walk", "Jump", 0.5f);
state.setAnimation(0, ANIMATION, true);
state.addAnimation(0, "Jump", false, 0);
}
if (ANIMATION_OFFSET != 0) {
state.update(ANIMATION_OFFSET);
state.apply(skeleton);
skeleton.updateWorldTransform();
}
}
public void render () {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
if (ANIMATION_UPDATE) {
float delta = Gdx.graphics.getDeltaTime();
delta = 0.016f;
state.update(delta);
state.apply(skeleton);
}
skeleton.updateWorldTransform();
camera.update();
batch.getProjectionMatrix().set(camera.combined);
debugRenderer.getShapeRenderer().setProjectionMatrix(camera.combined);
batch.begin();
renderer.draw(batch, skeleton);
batch.end();
if (DRAW_DEBUG) debugRenderer.draw(skeleton);
}
public void resize (int width, int height) {
camera.setToOrtho(Y_DOWN);
}
public void dispose () {
atlas.dispose();
}
public static void main (String[] args) throws Exception {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.useHDPI = true;
config.width = 800;
config.height = 600;
new LwjglApplication(new Sandbox(), config);
}
}