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https://github.com/EsotericSoftware/spine-runtimes.git
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Placing TextureLoader class into its own file.
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commit
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@ -97,12 +97,7 @@ namespace Spine
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Vector<int> pads;
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Vector<int> pads;
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};
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};
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class TextureLoader
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class TextureLoader;
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{
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public:
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virtual void load(AtlasPage page, std::string path) = 0;
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virtual void unload(void* texture) = 0;
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};
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class Atlas
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class Atlas
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{
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{
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53
spine-cpp/spine-cpp/include/spine/TextureLoader.h
Normal file
53
spine-cpp/spine-cpp/include/spine/TextureLoader.h
Normal file
@ -0,0 +1,53 @@
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/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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* non-transferable license to use, install, execute, and perform the Spine
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* Runtimes software and derivative works solely for personal or internal
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* use. Without the written permission of Esoteric Software (see Section 2 of
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* the Spine Software License Agreement), you may not (a) modify, translate,
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* adapt, or develop new applications using the Spine Runtimes or otherwise
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* create derivative works or improvements of the Spine Runtimes or (b) remove,
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* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef Spine_TextureLoader_h
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#define Spine_TextureLoader_h
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#include <string>
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namespace Spine
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{
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class AtlasPage;
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class TextureLoader
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{
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public:
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TextureLoader();
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virtual ~TextureLoader();
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virtual void load(AtlasPage& page, std::string path) = 0;
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virtual void unload(void* texture) = 0;
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};
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}
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#endif /* Spine_TextureLoader_h */
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@ -30,6 +30,8 @@
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#include <spine/Atlas.h>
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#include <spine/Atlas.h>
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#include <spine/TextureLoader.h>
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#include <spine/ContainerUtil.h>
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#include <spine/ContainerUtil.h>
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#include <cstring>
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#include <cstring>
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44
spine-cpp/spine-cpp/src/spine/TextureLoader.cpp
Normal file
44
spine-cpp/spine-cpp/src/spine/TextureLoader.cpp
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@ -0,0 +1,44 @@
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/******************************************************************************
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* Spine Runtimes Software License v2.5
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*
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* Copyright (c) 2013-2016, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable, and
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|
* non-transferable license to use, install, execute, and perform the Spine
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|
* Runtimes software and derivative works solely for personal or internal
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|
* use. Without the written permission of Esoteric Software (see Section 2 of
|
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|
* the Spine Software License Agreement), you may not (a) modify, translate,
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|
* adapt, or develop new applications using the Spine Runtimes or otherwise
|
||||||
|
* create derivative works or improvements of the Spine Runtimes or (b) remove,
|
||||||
|
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
|
||||||
|
* or other intellectual property or proprietary rights notices on or in the
|
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|
* Software, including any copy thereof. Redistributions in binary or source
|
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|
* form must include this license and terms.
|
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|
*
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|
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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|
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
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|
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
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* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/TextureLoader.h>
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namespace Spine
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{
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TextureLoader::TextureLoader()
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{
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// Empty
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}
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TextureLoader::~TextureLoader()
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{
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// Empty
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}
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}
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