[unity] Fixed skeleton import and Inspector behaviour of TK2D integration on 4.1. See #2113.

This commit is contained in:
Harald Csaszar 2022-07-18 13:16:14 +02:00
parent ef11ae9653
commit b79316de81
2 changed files with 2 additions and 2 deletions

View File

@ -193,7 +193,7 @@ namespace Spine.Unity.Editor {
}
if (changeCheck.changed) {
if (requiresReload || serializedObject.ApplyModifiedProperties()) {
if (serializedObject.ApplyModifiedProperties() || requiresReload) {
this.Clear();
this.InitializeEditor();

View File

@ -105,7 +105,7 @@ namespace Spine.Unity.TK2D {
page.rendererObject = material;
region.page = page;
region.u = u;
region.u = v;
region.v = v;
region.u2 = u2;
region.v2 = v2;
region.rotate = regionRotated;