diff --git a/spine-cocos2dx/example/Classes/ExampleLayer.cpp b/spine-cocos2dx/example/Classes/ExampleLayer.cpp index ddbfc3a53..ca409c8be 100644 --- a/spine-cocos2dx/example/Classes/ExampleLayer.cpp +++ b/spine-cocos2dx/example/Classes/ExampleLayer.cpp @@ -27,10 +27,10 @@ bool ExampleLayer::init () { AnimationState_setAnimation(skeletonNode->state, animation, true); skeletonNode->debugBones = true; - /*skeletonNode->runAction(CCRepeatForever::create(CCSequence::create(CCFadeOut::create(1), + skeletonNode->runAction(CCRepeatForever::create(CCSequence::create(CCFadeOut::create(1), CCFadeIn::create(1), CCDelayTime::create(5), - NULL)));*/ + NULL))); CCSize windowSize = CCDirector::sharedDirector()->getWinSize(); skeletonNode->setPosition(ccp(windowSize.width / 2, 20));