diff --git a/spine-cocos2dx/src/spine/CCSkeleton.cpp b/spine-cocos2dx/src/spine/CCSkeleton.cpp index 2d3115fcf..efc471ef3 100644 --- a/spine-cocos2dx/src/spine/CCSkeleton.cpp +++ b/spine-cocos2dx/src/spine/CCSkeleton.cpp @@ -32,19 +32,19 @@ using std::max; namespace spine { -static CCSkeleton* createWithData (SkeletonData* skeletonData, bool ownsSkeletonData) { +CCSkeleton* CCSkeleton::createWithData (SkeletonData* skeletonData, bool ownsSkeletonData) { CCSkeleton* node = new CCSkeleton(skeletonData, ownsSkeletonData); node->autorelease(); return node; } -static CCSkeleton* createWithFile (const char* skeletonDataFile, Atlas* atlas, float scale) { +CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, Atlas* atlas, float scale) { CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlas, scale); node->autorelease(); return node; } -static CCSkeleton* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { +CCSkeleton* CCSkeleton::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { CCSkeleton* node = new CCSkeleton(skeletonDataFile, atlasFile, scale); node->autorelease(); return node; diff --git a/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp b/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp index 03012d7c5..ae9563d7f 100644 --- a/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp +++ b/spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp @@ -34,19 +34,19 @@ using std::vector; namespace spine { -static CCSkeletonAnimation* createWithData (SkeletonData* skeletonData) { +CCSkeletonAnimation* CCSkeletonAnimation::createWithData (SkeletonData* skeletonData) { CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonData); node->autorelease(); return node; } -static CCSkeletonAnimation* createWithFile (const char* skeletonDataFile, Atlas* atlas, float scale) { +CCSkeletonAnimation* CCSkeletonAnimation::createWithFile (const char* skeletonDataFile, Atlas* atlas, float scale) { CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonDataFile, atlas, scale); node->autorelease(); return node; } -static CCSkeletonAnimation* createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { +CCSkeletonAnimation* CCSkeletonAnimation::createWithFile (const char* skeletonDataFile, const char* atlasFile, float scale) { CCSkeletonAnimation* node = new CCSkeletonAnimation(skeletonDataFile, atlasFile, scale); node->autorelease(); return node;