diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs index dbf67333f..58a0818e6 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs @@ -123,8 +123,7 @@ namespace Spine.Unity { return isProblematic; } - public static bool IsMaterialSetupProblematic(SkeletonGraphic skeletonGraphic, ref string errorMessage) - { + public static bool IsMaterialSetupProblematic (SkeletonGraphic skeletonGraphic, ref string errorMessage) { var material = skeletonGraphic.material; bool isProblematic = false; if (material) { @@ -157,11 +156,11 @@ namespace Spine.Unity { return isProblematic; } - public static bool IsMaterialSetupProblematic(Material material, ref string errorMessage) { + public static bool IsMaterialSetupProblematic (Material material, ref string errorMessage) { return !IsColorSpaceSupported(material, ref errorMessage); } - public static bool IsZSpacingRequired(Material material, ref string errorMessage) { + public static bool IsZSpacingRequired (Material material, ref string errorMessage) { bool hasForwardAddPass = material.FindPass("FORWARD_DELTA") >= 0; if (hasForwardAddPass) { errorMessage += kZSpacingRequiredMessage; @@ -222,8 +221,7 @@ namespace Spine.Unity { "(You can disable this warning in `Edit - Preferences - Spine`)\n", texturePath, materialName); isProblematic = true; } - } - else { // straight alpha texture + } else { // straight alpha texture if (!alphaIsTransparency) { string materialName = System.IO.Path.GetFileName(materialPath); errorMessage += string.Format("`{0}` and material `{1}` : Incorrect" + @@ -245,14 +243,12 @@ namespace Spine.Unity { material.DisableKeyword(STRAIGHT_ALPHA_KEYWORD); else material.EnableKeyword(STRAIGHT_ALPHA_KEYWORD); - } - else { + } else { if (enablePMATexture) { material.DisableKeyword(ALPHAPREMULTIPLY_ON_KEYWORD); material.DisableKeyword(ALPHABLEND_ON_KEYWORD); material.EnableKeyword(ALPHAPREMULTIPLY_VERTEX_ONLY_ON_KEYWORD); - } - else { + } else { material.DisableKeyword(ALPHAPREMULTIPLY_ON_KEYWORD); material.DisableKeyword(ALPHAPREMULTIPLY_VERTEX_ONLY_ON_KEYWORD); material.EnableKeyword(ALPHABLEND_ON_KEYWORD); @@ -260,7 +256,7 @@ namespace Spine.Unity { } } - static bool IsPMATextureMaterial (Material material) { + public static bool IsPMATextureMaterial (Material material) { bool usesAlphaPremultiplyKeyword = IsSpriteShader(material); if (usesAlphaPremultiplyKeyword) return material.IsKeywordEnabled(ALPHAPREMULTIPLY_ON_KEYWORD);