diff --git a/spine-cpp/spine-cpp/src/spine/Log.cpp b/spine-cpp/spine-cpp/src/spine/Log.cpp index 8f76d5d11..714f3ef42 100644 --- a/spine-cpp/spine-cpp/src/spine/Log.cpp +++ b/spine-cpp/spine-cpp/src/spine/Log.cpp @@ -44,8 +44,8 @@ void spine::spDebug_printSkeletonData(SkeletonData *skeletonData) { void _spDebug_printTimelineBase(Timeline *timeline) { printf(" Timeline %s:\n", timeline->getRTTI().getClassName()); - printf(" frame count: %lu\n", timeline->getFrameCount()); - printf(" frame entries: %lu\n", timeline->getFrameEntries()); + printf(" frame count: %zu\n", timeline->getFrameCount()); + printf(" frame entries: %zu\n", timeline->getFrameEntries()); printf(" frames: "); spDebug_printFloats(timeline->getFrames()); printf("\n"); @@ -67,7 +67,7 @@ void spine::spDebug_printTimeline(Timeline *timeline) { void spine::spDebug_printAnimation(Animation *animation) { int i, n; - printf("Animation %s: %lu timelines\n", animation->getName().buffer(), animation->getTimelines().size()); + printf("Animation %s: %zu timelines\n", animation->getName().buffer(), animation->getTimelines().size()); for (i = 0, n = animation->getTimelines().size(); i < n; i++) { Timeline *timeline = animation->getTimelines()[i]; @@ -115,7 +115,7 @@ void spine::spDebug_printFloats(float *values, int numFloats) { void spine::spDebug_printFloats(Vector &values) { int i, n; - printf("(%lu) [", values.size()); + printf("(%zu) [", values.size()); for (i = 0, n = values.size(); i < n; i++) { printf("%f, ", values[i]); }