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[ts] Correct order of UV assignements in RegionAttachment.updateRegion()
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@ -131,14 +131,14 @@ export class RegionAttachment extends Attachment implements HasTextureRegion {
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offset[7] = localYCos + localX2Sin;
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offset[7] = localYCos + localX2Sin;
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if (region.degrees == 90) {
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if (region.degrees == 90) {
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uvs[0] = region.u2;
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uvs[1] = region.v2;
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uvs[2] = region.u;
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uvs[2] = region.u;
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uvs[3] = region.v2;
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uvs[3] = region.v2;
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uvs[4] = region.u;
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uvs[4] = region.u;
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uvs[5] = region.v;
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uvs[5] = region.v;
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uvs[6] = region.u2;
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uvs[6] = region.u2;
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uvs[7] = region.v;
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uvs[7] = region.v;
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uvs[0] = region.u2;
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uvs[1] = region.v2;
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} else {
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} else {
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uvs[0] = region.u;
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uvs[0] = region.u;
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uvs[1] = region.v2;
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uvs[1] = region.v2;
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