[ts] Fixed moving root bone in IK example.

This commit is contained in:
NathanSweet 2016-09-09 11:52:53 +02:00
parent 1fafe6bd40
commit ba92b2bb7d

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@ -9,7 +9,7 @@ var hoverboardDemo = function(loadingComplete, bgColor) {
var timeKeeper, loadingScreen;
var target = null;
var hoverTargets = [];
var controlBones = ["hoverboard controller", "hip", "board target"];
var controlBones = ["hoverboard controller", "hip controller", "board target"];
var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2(), temp3 = new spine.webgl.Vector3();
var isPlaying = true;