Allow SkeletonRenderer to be extendable in JavaScript.

closes #461
This commit is contained in:
NathanSweet 2015-08-05 14:51:17 +02:00
parent 7073e262cd
commit baaa8bd78c

View File

@ -400,11 +400,17 @@ bool SkeletonRenderer::getDebugBonesEnabled () const {
}
void SkeletonRenderer::onEnter () {
#if CC_ENABLE_SCRIPT_BINDING
if (_scriptType == kScriptTypeJavascript && ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnEnter)) return;
#endif
Node::onEnter();
scheduleUpdate();
}
void SkeletonRenderer::onExit () {
#if CC_ENABLE_SCRIPT_BINDING
if (_scriptType == kScriptTypeJavascript && ScriptEngineManager::sendNodeEventToJSExtended(this, kNodeOnExit)) return;
#endif
Node::onExit();
unscheduleUpdate();
}