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[csharp] Some cleanup.
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@ -34,7 +34,8 @@ using System.Collections.Generic;
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namespace Spine {
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namespace Spine {
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public class AnimationStateData {
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public class AnimationStateData {
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internal SkeletonData skeletonData;
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internal SkeletonData skeletonData;
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private Dictionary<AnimationPair, float> animationToMixTime = new Dictionary<AnimationPair, float>(AnimationPairComparer.Instance);
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readonly Dictionary<AnimationPair, float> animationToMixTime = new Dictionary<AnimationPair, float>(AnimationPairComparer.Instance);
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internal float defaultMix;
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internal float defaultMix;
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public SkeletonData SkeletonData { get { return skeletonData; } }
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public SkeletonData SkeletonData { get { return skeletonData; } }
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