diff --git a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs index c68f50e65..fc29fab9e 100644 --- a/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs +++ b/spine-unity/Assets/Spine/Runtime/spine-unity/Components/SkeletonRenderer.cs @@ -363,7 +363,7 @@ namespace Spine.Unity { #if UNITY_EDITOR if (!Application.isPlaying) { string errorMessage = null; - if (quiet || MaterialChecks.IsMaterialSetupProblematic(this, ref errorMessage)) + if (!quiet && MaterialChecks.IsMaterialSetupProblematic(this, ref errorMessage)) Debug.LogWarningFormat(this, "Problematic material setup at {0}: {1}", this.name, errorMessage); } #endif