diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 622d412ba..55b4d256c 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -428,6 +428,7 @@ function AnimationState:applyMixingFrom (to, skeleton, currentPose) local mix = 0 if to.mixDuration == 0 then -- Single frame mix to undo mixingFrom changes. mix = 1 + currentPose = MixPose.setup else mix = to.mixTime / to.mixDuration if mix > 1 then mix = 1 end