From bb23c5e25c0e2efbc29f3fd6c8ecddcf769e4ffe Mon Sep 17 00:00:00 2001 From: badlogic Date: Sat, 28 Oct 2017 09:41:28 +0200 Subject: [PATCH] [lua] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027 --- spine-lua/AnimationState.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/spine-lua/AnimationState.lua b/spine-lua/AnimationState.lua index 622d412ba..55b4d256c 100644 --- a/spine-lua/AnimationState.lua +++ b/spine-lua/AnimationState.lua @@ -428,6 +428,7 @@ function AnimationState:applyMixingFrom (to, skeleton, currentPose) local mix = 0 if to.mixDuration == 0 then -- Single frame mix to undo mixingFrom changes. mix = 1 + currentPose = MixPose.setup else mix = to.mixTime / to.mixDuration if mix > 1 then mix = 1 end