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[godot] Closes #2242, register SpineMesh2D.
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@ -93,6 +93,7 @@ void register_spine_godot_types() {
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GDREGISTER_CLASS(SpineSkeletonDataResource);
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GDREGISTER_CLASS(SpineAnimationMix);
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GDREGISTER_CLASS(SpineSprite);
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GDREGISTER_CLASS(SpineMesh2D);
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GDREGISTER_CLASS(SpineSkeleton);
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GDREGISTER_CLASS(SpineAnimationState);
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GDREGISTER_CLASS(SpineAnimation);
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