diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs index c7204cde9..0dbb42bfa 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs @@ -95,8 +95,10 @@ namespace Spine.Unity.Editor { string[] assets = AssetDatabase.FindAssets("t:script SpineEditorUtilities"); string assetPath = AssetDatabase.GUIDToAssetPath(assets[0]); editorPath = Path.GetDirectoryName(assetPath).Replace("\\", "/"); - editorGUIPath = editorPath + "/GUI"; + assets = AssetDatabase.FindAssets("t:texture icon-subMeshRenderer"); + assetPath = AssetDatabase.GUIDToAssetPath(assets[0]); + editorGUIPath = Path.GetDirectoryName(assetPath).Replace("\\", "/"); Icons.Initialize(); // Drag and Drop