diff --git a/spine-c/spine-c/src/spine/AnimationState.c b/spine-c/spine-c/src/spine/AnimationState.c index 540c0c281..73061ac58 100644 --- a/spine-c/spine-c/src/spine/AnimationState.c +++ b/spine-c/spine-c/src/spine/AnimationState.c @@ -180,7 +180,7 @@ void _spEventQueue_drain (_spEventQueue* self) { self->drainDisabled = 0; } -// These two functions are needed in the UE4 runtime, see #1037 +/* These two functions are needed in the UE4 runtime, see #1037 */ void _spAnimationState_enableQueue(spAnimationState* self) { _spAnimationState* internal = SUB_CAST(_spAnimationState, self); internal->queue->drainDisabled = 0;