[godot] Closes #2068, don't memdelete and queue_delete container.

This commit is contained in:
badlogic 2022-06-07 11:52:35 +02:00
parent 120254439b
commit bcee8a7245

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@ -167,7 +167,6 @@ void SpineEditorPropertyAnimationMixes::update_property() {
if (container) {
set_bottom_editor(nullptr);
memdelete(container);
container->queue_delete();
container = nullptr;
}