[godot] Recreate missing SpineSkeletonFileResource.h/.cpp

This commit is contained in:
Mario Zechner 2022-04-05 18:00:34 +02:00
parent 9d31b83105
commit bd3de3bddd
2 changed files with 173 additions and 0 deletions

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/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "SpineSkeletonFileResource.h"
void SpineSkeletonFileResource::_bind_methods() {
}
Error SpineSkeletonFileResource::load_from_file(const String &p_path) {
Error err;
if(p_path.ends_with("spjson"))
json = FileAccess::get_file_as_string(p_path, &err);
else
binary = FileAccess::get_file_as_array(p_path, &err);
return err;
}
Error SpineSkeletonFileResource::save_to_file(const String &p_path) {
Error err;
FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
if (err != OK) {
if (file) file->close();
return err;
}
if (!is_binary())
file->store_string(json);
else
file->store_buffer(binary.ptr(), binary.size());
file->close();
return OK;
}
RES SpineSkeletonFileResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
Ref<SpineSkeletonFileResource> skeleton = memnew(SpineSkeletonFileResource);
skeleton->load_from_file(p_path);
if (r_error) {
*r_error = OK;
}
return skeleton;
}
void SpineSkeletonFileResourceFormatLoader::get_recognized_extensions(List<String> *r_extensions) const {
r_extensions->push_back("spjson");
r_extensions->push_back("spskel");
}
String SpineSkeletonFileResourceFormatLoader::get_resource_type(const String &p_path) const {
return "SpineSkeletonFileResource";
}
bool SpineSkeletonFileResourceFormatLoader::handles_type(const String &p_type) const {
return p_type == "SpineSkeletonFileResource" || ClassDB::is_parent_class(p_type, "SpineSkeletonFileResource");
}
Error SpineSkeletonFileResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
Ref<SpineSkeletonFileResource> res = p_resource.get_ref_ptr();
Error error = res->save_to_file(p_path);
return error;
}
void SpineSkeletonFileResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<SpineSkeletonFileResource>(*p_resource)) {
p_extensions->push_back("spjson");
p_extensions->push_back("spskel");
}
}
bool SpineSkeletonFileResourceFormatSaver::recognize(const RES &p_resource) const {
return Object::cast_to<SpineSkeletonFileResource>(*p_resource) != nullptr;
}

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/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef GODOT_SPINESKELETONFILERESOURCE_H
#define GODOT_SPINESKELETONFILERESOURCE_H
#include "core/variant_parser.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
class SpineSkeletonFileResource : public Resource {
GDCLASS(SpineSkeletonFileResource, Resource);
protected:
static void _bind_methods();
String json;
Vector<uint8_t> binary;
public:
inline const bool is_binary() { return !binary.empty(); }
inline const Vector<uint8_t> &get_binary() { return binary; }
inline const String &get_json() { return json; }
Error load_from_file(const String &p_path);
Error save_to_file(const String &p_path);
};
class SpineSkeletonFileResourceFormatLoader : public ResourceFormatLoader {
GDCLASS(SpineSkeletonFileResourceFormatLoader, ResourceFormatLoader);
public:
virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *r_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
};
class SpineSkeletonFileResourceFormatSaver : public ResourceFormatSaver {
GDCLASS(SpineSkeletonFileResourceFormatSaver, ResourceFormatSaver);
public:
Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override;
void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override;
bool recognize(const RES &p_resource) const override;
};
#endif //GODOT_SPINESKELETONFILERESOURCE_H