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https://github.com/EsotericSoftware/spine-runtimes.git
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[godot] Recreate missing SpineSkeletonFileResource.h/.cpp
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineSkeletonFileResource.h"
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void SpineSkeletonFileResource::_bind_methods() {
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}
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Error SpineSkeletonFileResource::load_from_file(const String &p_path) {
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Error err;
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if(p_path.ends_with("spjson"))
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json = FileAccess::get_file_as_string(p_path, &err);
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else
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binary = FileAccess::get_file_as_array(p_path, &err);
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return err;
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}
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Error SpineSkeletonFileResource::save_to_file(const String &p_path) {
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Error err;
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FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
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if (err != OK) {
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if (file) file->close();
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return err;
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}
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if (!is_binary())
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file->store_string(json);
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else
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file->store_buffer(binary.ptr(), binary.size());
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file->close();
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return OK;
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}
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RES SpineSkeletonFileResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
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Ref<SpineSkeletonFileResource> skeleton = memnew(SpineSkeletonFileResource);
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skeleton->load_from_file(p_path);
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if (r_error) {
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*r_error = OK;
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}
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return skeleton;
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}
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void SpineSkeletonFileResourceFormatLoader::get_recognized_extensions(List<String> *r_extensions) const {
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r_extensions->push_back("spjson");
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r_extensions->push_back("spskel");
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}
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String SpineSkeletonFileResourceFormatLoader::get_resource_type(const String &p_path) const {
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return "SpineSkeletonFileResource";
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}
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bool SpineSkeletonFileResourceFormatLoader::handles_type(const String &p_type) const {
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return p_type == "SpineSkeletonFileResource" || ClassDB::is_parent_class(p_type, "SpineSkeletonFileResource");
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}
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Error SpineSkeletonFileResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
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Ref<SpineSkeletonFileResource> res = p_resource.get_ref_ptr();
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Error error = res->save_to_file(p_path);
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return error;
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}
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void SpineSkeletonFileResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
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if (Object::cast_to<SpineSkeletonFileResource>(*p_resource)) {
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p_extensions->push_back("spjson");
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p_extensions->push_back("spskel");
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}
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}
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bool SpineSkeletonFileResourceFormatSaver::recognize(const RES &p_resource) const {
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return Object::cast_to<SpineSkeletonFileResource>(*p_resource) != nullptr;
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}
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@ -0,0 +1,74 @@
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/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
|
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#ifndef GODOT_SPINESKELETONFILERESOURCE_H
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#define GODOT_SPINESKELETONFILERESOURCE_H
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#include "core/variant_parser.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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class SpineSkeletonFileResource : public Resource {
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GDCLASS(SpineSkeletonFileResource, Resource);
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protected:
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static void _bind_methods();
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String json;
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Vector<uint8_t> binary;
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public:
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inline const bool is_binary() { return !binary.empty(); }
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inline const Vector<uint8_t> &get_binary() { return binary; }
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inline const String &get_json() { return json; }
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Error load_from_file(const String &p_path);
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Error save_to_file(const String &p_path);
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};
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class SpineSkeletonFileResourceFormatLoader : public ResourceFormatLoader {
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GDCLASS(SpineSkeletonFileResourceFormatLoader, ResourceFormatLoader);
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public:
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virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL);
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virtual void get_recognized_extensions(List<String> *r_extensions) const;
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virtual bool handles_type(const String &p_type) const;
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virtual String get_resource_type(const String &p_path) const;
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};
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class SpineSkeletonFileResourceFormatSaver : public ResourceFormatSaver {
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GDCLASS(SpineSkeletonFileResourceFormatSaver, ResourceFormatSaver);
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public:
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Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override;
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void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override;
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bool recognize(const RES &p_resource) const override;
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};
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#endif //GODOT_SPINESKELETONFILERESOURCE_H
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