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Removed unused local.
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@ -201,8 +201,6 @@ void spAnimationState_clearTracks (spAnimationState* self) {
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}
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void spAnimationState_clearTrack (spAnimationState* self, int trackIndex) {
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void spAnimationState_clearTrack (spAnimationState* self, int trackIndex) {
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_spAnimationState* internal = SUB_CAST(_spAnimationState, self);
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spTrackEntry* current;
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spTrackEntry* current;
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if (trackIndex >= self->trackCount) return;
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if (trackIndex >= self->trackCount) return;
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current = self->tracks[trackIndex];
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current = self->tracks[trackIndex];
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