From bdb97a023fdfcb8fa71b2cf14ac6bdaac6dc927f Mon Sep 17 00:00:00 2001 From: John Date: Fri, 20 Oct 2017 16:51:10 +0800 Subject: [PATCH] [unity] Fix UI TintBlack shader. --- .../Shaders/Spine-SkeletonGraphic-TintBlack.shader | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Shaders/Spine-SkeletonGraphic-TintBlack.shader b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Shaders/Spine-SkeletonGraphic-TintBlack.shader index 696d66006..eb023544f 100644 --- a/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Shaders/Spine-SkeletonGraphic-TintBlack.shader +++ b/spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/Shaders/Spine-SkeletonGraphic-TintBlack.shader @@ -110,9 +110,9 @@ Shader "Spine/SkeletonGraphic Tint Black (Premultiply Alpha)" clip (texColor.a - 0.001); #endif - return (texColor * IN.color) + float4(((1-texColor.rgb) * (_Black.rgb + float3(IN.uv1.r, IN.uv1.g, IN.uv2.r)) * texColor.a*_Color.a*i.vertexColor.a), 0); + return (texColor * IN.color) + float4(((1-texColor.rgb) * (_Black.rgb + float3(IN.uv1.r, IN.uv1.g, IN.uv2.r)) * texColor.a * _Color.a * IN.color.a), 0); } ENDCG } } -} \ No newline at end of file +}