From be983ac413d97f8288451f2740be36753e0afb29 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Wed, 8 Feb 2023 20:05:50 +0100 Subject: [PATCH] [unity] Fixed `Atlas source cannot be null!` upon jpg import in Unity 2022.2. Closes #2237. --- .../Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs index 2ea058944..2261ec2b9 100644 --- a/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs +++ b/spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs @@ -497,7 +497,7 @@ namespace Spine.Unity.Editor { static void AddDependentAtlasIfImageChanged (List atlasPaths, List imagePaths) { foreach (string imagePath in imagePaths) { - string atlasPath = imagePath.Replace(".png", ".atlas.txt"); + string atlasPath = Path.ChangeExtension(imagePath, ".atlas.txt"); if (!System.IO.File.Exists(atlasPath)) continue;