From bf1b9062dc9ef87bd2a4c059fd1ab870661b4ac3 Mon Sep 17 00:00:00 2001 From: Harald Csaszar Date: Thu, 24 Mar 2022 12:02:04 +0100 Subject: [PATCH] [unity] Minor: Updated changelog 4.1 section with latest 4.0 addition. --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 5e051f64c..d072cfe6d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -78,6 +78,7 @@ * Timeline track appearance and Inspector: Tracks now show icons and track colors to make them easier to distinguish. When a Track is selected, the Inspector now shows an editable track name which was previously only editable at the Timeline asset. * Added example component `SkeletonRenderTexture` to render a `SkeletonRenderer` to a `RenderTexture`, mainly for proper transparency. Added an example scene named `RenderTexture FadeOut Transparency` that demonstrates usage for a fadeout transparency effect. * Added another fadeout example component named `SkeletonRenderTextureFadeout` which takes over transparency fadeout when enabled. You can use this component as-is, attach it in disabled state and enable it to start a fadeout effect. + * Timeline clips now offer an additional `Alpha` parameter for setting a custom constant mix alpha value other than 1.0, just as `TrackEntry.Alpha`. Defaults to 1.0. * **Breaking changes**