[ue4] Fixed packaging. Closes #850

This commit is contained in:
badlogic 2017-03-02 13:19:14 +01:00
parent 1ad8e6b63c
commit c019550d2d
2 changed files with 4 additions and 4 deletions

View File

@ -83,6 +83,8 @@ void USpineAtlasAsset::Serialize (FArchive& Ar) {
importData = NewObject<UAssetImportData>(this, TEXT("AssetImportData"));
}
#endif
void USpineAtlasAsset::BeginDestroy () {
if (atlas) {
spAtlas_dispose(atlas);
@ -111,6 +113,4 @@ spAtlas* USpineAtlasAsset::GetAtlas (bool ForceReload) {
return this->atlas;
}
#endif
#undef LOCTEXT_NAMESPACE

View File

@ -79,6 +79,8 @@ void USpineSkeletonDataAsset::Serialize (FArchive& Ar) {
importData = NewObject<UAssetImportData>(this, TEXT("AssetImportData"));
}
#endif
void USpineSkeletonDataAsset::BeginDestroy () {
if (this->skeletonData) {
spSkeletonData_dispose(this->skeletonData);
@ -150,6 +152,4 @@ float USpineSkeletonDataAsset::GetMix(const FString& from, const FString& to) {
return 0;
}
#endif
#undef LOCTEXT_NAMESPACE