diff --git a/spine-csharp/src/PhysicsConstraint.cs b/spine-csharp/src/PhysicsConstraint.cs index 8a215affa..7d4bcb3e6 100644 --- a/spine-csharp/src/PhysicsConstraint.cs +++ b/spine-csharp/src/PhysicsConstraint.cs @@ -205,7 +205,7 @@ namespace Spine { m = t * p.massInverse; e = p.strength; } - float ax = p.wind * skeleton.windX - p.gravity * skeleton.gravityX; + float ax = p.wind * skeleton.windX + p.gravity * skeleton.gravityX; float ay = p.wind * skeleton.windY + p.gravity * skeleton.gravityY; float rs = rotateOffset, ss = scaleOffset, h = l / f; if (Spine.Bone.yDown) ay = -ay;