Fixed inconsistent newlines.

License header was followed by \n\n and files ended with \n. Changed to \r\n.
This commit is contained in:
NathanSweet 2016-10-15 23:45:16 +02:00
parent 7a18f0818c
commit c0fdc454a2
442 changed files with 2641 additions and 2641 deletions

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
public class SpineboyBeginnerInput : MonoBehaviour {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
[SelectionBase]

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
using Spine.Unity;

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
namespace Spine.Unity.Editor {
public static class AssetDatabaseAvailabilityDetector {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
namespace Spine.Unity {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections;
namespace Spine.Unity {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
namespace Spine.Unity.MeshGeneration {
?namespace Spine.Unity.MeshGeneration {
// Typically, each ISpineMeshGenerator implementation will handle double-buffering meshes, handling any other optimization behavior
// and operating on assumptions (eg, only handling one skeleton, not updating triangles all the time).
// The Scale property allows generated mesh to match external systems like Canvas referencePixelsPerUnit

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
using System.Collections.Generic;
namespace Spine.Unity.MeshGeneration {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
using UnityEngine;
?using UnityEngine;
namespace Spine.Unity {
public static class SpineMesh {

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRendererCustomMaterialsInspector created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRendererCustomMaterials created by Lost Polygon
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonGhost created by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRagdoll added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/*****************************************************************************
?/*****************************************************************************
* SkeletonRagdoll2D added by Mitch Thompson
* Full irrevocable rights and permissions granted to Esoteric Software
*****************************************************************************/

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/******************************************************************************
?/******************************************************************************
* Spine Runtimes Software License
* Version 2.3
*

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@ -28,7 +28,7 @@
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
/******************************************************************************
?/******************************************************************************
* Spine Runtimes Software License
* Version 2.3
*

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@ -37,7 +37,7 @@ namespace Spine {
// #region License
// /*
// Microsoft Public License (Ms-PL)
// MonoGame - Copyright <EFBFBD> 2009 The MonoGame Team
// MonoGame - Copyright ? 2009 The MonoGame Team
//
// All rights reserved.
//

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@ -37,7 +37,7 @@ namespace Spine {
// #region License
// /*
// Microsoft Public License (Ms-PL)
// MonoGame - Copyright <EFBFBD> 2009 The MonoGame Team
// MonoGame - Copyright ? 2009 The MonoGame Team
//
// All rights reserved.
//