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Tabs, never spaces.
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@ -1544,7 +1544,7 @@ spine.SkeletonJson.prototype = {
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mesh.height = (map["height"] || 0) * scale;
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return mesh;
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} else if (type == spine.AttachmentType.boundingbox) {
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var attachment = this.attachmentLoader.newBoundingBoxAttachment(skin, name);
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var attachment = this.attachmentLoader.newBoundingBoxAttachment(skin, name);
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var vertices = map["vertices"];
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for (var i = 0, n = vertices.length; i < n; i++)
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attachment.vertices.push(vertices[i] * this.scale);
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