diff --git a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java index 9cf287ffb..d850bad72 100644 --- a/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java +++ b/spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java @@ -1190,7 +1190,7 @@ public class AnimationState { *
* The mixDuration can be set manually rather than use the value from
* {@link AnimationStateData#getMix(Animation, Animation)}. In that case, the mixDuration can be set for a new
- * track entry only before {@link AnimationState#update(float)} is first called.
+ * track entry only before {@link AnimationState#update(float)} is next called.
*
* When using {@link AnimationState#addAnimation(int, Animation, boolean, float)} with a delay <= 0, the
* {@link #getDelay()} is set using the mix duration from the {@link AnimationStateData}. If mixDuration is set
@@ -1221,7 +1221,7 @@ public class AnimationState {
*
* Track entries on track 0 ignore this setting and always use {@link MixBlend#first}. *
- * The mixBlend can be set for a new track entry only before {@link AnimationState#apply(Skeleton)} is first
+ * The mixBlend can be set for a new track entry only before {@link AnimationState#apply(Skeleton)} is next
* called. */
public MixBlend getMixBlend () {
return mixBlend;