mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-06 15:24:55 +08:00
[ts][player] Renamed build output.
This commit is contained in:
parent
075d4a1be5
commit
c21b366d03
165
spine-ts/build/spine-all.d.ts
vendored
165
spine-ts/build/spine-all.d.ts
vendored
@ -1772,168 +1772,3 @@ declare module spine.threejs {
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static toThreeJsTextureWrap(wrap: TextureWrap): THREE.Wrapping;
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}
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}
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declare module spine {
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interface Viewport {
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x: number;
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y: number;
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width: number;
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height: number;
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padLeft: string | number;
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padRight: string | number;
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padTop: string | number;
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padBottom: string | number;
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}
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interface SpinePlayerConfig {
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jsonUrl: string;
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atlasUrl: string;
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animation: string;
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animations: string[];
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defaultMix: number;
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skin: string;
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skins: string[];
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controlBones: string[];
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premultipliedAlpha: boolean;
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showControls: boolean;
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debug: {
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bones: boolean;
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regions: boolean;
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meshes: boolean;
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bounds: boolean;
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paths: boolean;
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clipping: boolean;
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points: boolean;
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hulls: boolean;
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};
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viewport: {
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x: number;
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y: number;
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width: number;
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height: number;
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padLeft: string | number;
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padRight: string | number;
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padTop: string | number;
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padBottom: string | number;
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animations: Map<Viewport>;
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debugRender: boolean;
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transitionTime: number;
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};
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alpha: boolean;
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backgroundColor: string;
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backgroundImage: {
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url: string;
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x: number;
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y: number;
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width: number;
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height: number;
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};
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fullScreenBackgroundColor: string;
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success: (widget: SpinePlayer) => void;
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error: (widget: SpinePlayer, msg: string) => void;
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}
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class SpinePlayer {
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private config;
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static HOVER_COLOR_INNER: Color;
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static HOVER_COLOR_OUTER: Color;
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static NON_HOVER_COLOR_INNER: Color;
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static NON_HOVER_COLOR_OUTER: Color;
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private sceneRenderer;
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private dom;
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private playerControls;
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private canvas;
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private timelineSlider;
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private playButton;
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private skinButton;
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private animationButton;
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private context;
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private loadingScreen;
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private assetManager;
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private loaded;
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private skeleton;
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private animationState;
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private time;
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private paused;
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private playTime;
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private speed;
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private animationViewports;
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private currentViewport;
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private previousViewport;
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private viewportTransitionStart;
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private selectedBones;
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constructor(parent: HTMLElement, config: SpinePlayerConfig);
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validateConfig(config: SpinePlayerConfig): SpinePlayerConfig;
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showError(error: string): void;
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render(): HTMLElement;
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private lastPopup;
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showSpeedDialog(speedButton: HTMLElement): void;
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showAnimationsDialog(animationsButton: HTMLElement): void;
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showSkinsDialog(skinButton: HTMLElement): void;
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showSettingsDialog(settingsButton: HTMLElement): void;
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drawFrame(requestNextFrame?: boolean): void;
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scale(sourceWidth: number, sourceHeight: number, targetWidth: number, targetHeight: number): Vector2;
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loadSkeleton(): void;
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setupInput(): void;
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private play();
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private pause();
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private setAnimation(animation);
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private percentageToWorldUnit(size, percentageOrAbsolute);
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private calculateAnimationViewport(animationName);
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}
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}
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declare module spine {
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class SpineWidget {
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skeleton: Skeleton;
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state: AnimationState;
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context: spine.webgl.ManagedWebGLRenderingContext;
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canvas: HTMLCanvasElement;
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debugRenderer: spine.webgl.SkeletonDebugRenderer;
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private config;
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private assetManager;
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private shader;
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private batcher;
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private shapes;
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private debugShader;
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private mvp;
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private skeletonRenderer;
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private paused;
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private lastFrameTime;
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private backgroundColor;
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private loaded;
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private bounds;
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constructor(element: HTMLElement | string, config: SpineWidgetConfig);
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private validateConfig(config);
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private load();
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private render();
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private resize();
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pause(): void;
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play(): void;
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isPlaying(): boolean;
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setAnimation(animationName: string, animationStateListener?: AnimationStateListener2): void;
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static loadWidgets(): void;
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static loadWidget(widget: HTMLElement): void;
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static pageLoaded: boolean;
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private static ready();
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static setupDOMListener(): void;
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}
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class SpineWidgetConfig {
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json: string;
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jsonContent: any;
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atlas: string;
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atlasContent: string;
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animation: string;
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imagesPath: string;
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atlasPages: string[];
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atlasPagesContent: string[];
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skin: string;
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loop: boolean;
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scale: number;
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x: number;
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y: number;
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alpha: boolean;
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fitToCanvas: boolean;
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backgroundColor: string;
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premultipliedAlpha: boolean;
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debug: boolean;
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success: (widget: SpineWidget) => void;
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error: (widget: SpineWidget, msg: string) => void;
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}
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}
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File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1789,61 +1789,3 @@ declare module spine {
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private calculateAnimationViewport(animationName);
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}
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}
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declare module spine {
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class SpineWidget {
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skeleton: Skeleton;
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state: AnimationState;
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context: spine.webgl.ManagedWebGLRenderingContext;
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canvas: HTMLCanvasElement;
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debugRenderer: spine.webgl.SkeletonDebugRenderer;
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private config;
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private assetManager;
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private shader;
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private batcher;
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private shapes;
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private debugShader;
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private mvp;
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private skeletonRenderer;
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private paused;
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private lastFrameTime;
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private backgroundColor;
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private loaded;
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private bounds;
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constructor(element: HTMLElement | string, config: SpineWidgetConfig);
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private validateConfig(config);
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private load();
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private render();
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private resize();
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pause(): void;
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play(): void;
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isPlaying(): boolean;
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setAnimation(animationName: string, animationStateListener?: AnimationStateListener2): void;
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static loadWidgets(): void;
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static loadWidget(widget: HTMLElement): void;
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static pageLoaded: boolean;
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private static ready();
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static setupDOMListener(): void;
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}
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class SpineWidgetConfig {
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json: string;
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jsonContent: any;
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atlas: string;
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atlasContent: string;
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animation: string;
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imagesPath: string;
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atlasPages: string[];
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atlasPagesContent: string[];
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skin: string;
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loop: boolean;
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scale: number;
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x: number;
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y: number;
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alpha: boolean;
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fitToCanvas: boolean;
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backgroundColor: string;
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premultipliedAlpha: boolean;
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debug: boolean;
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success: (widget: SpineWidget) => void;
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error: (widget: SpineWidget, msg: string) => void;
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}
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}
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@ -10373,336 +10373,4 @@ var spine;
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.replace(/'/g, "'");
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}
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})(spine || (spine = {}));
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var spine;
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(function (spine) {
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var SpineWidget = (function () {
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function SpineWidget(element, config) {
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var _this = this;
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this.mvp = new spine.webgl.Matrix4();
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this.paused = false;
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this.lastFrameTime = Date.now() / 1000.0;
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this.backgroundColor = new spine.Color();
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this.loaded = false;
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this.bounds = { offset: new spine.Vector2(), size: new spine.Vector2() };
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if (!element)
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throw new Error("Please provide a DOM element, e.g. document.getElementById('myelement')");
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if (!config)
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throw new Error("Please provide a configuration, specifying at least the json file, atlas file and animation name");
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var elementId = element;
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if (typeof (element) === "string")
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element = document.getElementById(element);
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if (element == null)
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throw new Error("Element " + elementId + " does not exist");
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this.validateConfig(config);
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var existingCanvas = element.children[0];
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var canvas = this.canvas = existingCanvas || document.createElement("canvas");
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canvas.style.width = "100%";
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canvas.style.height = "100%";
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if (!existingCanvas) {
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element.appendChild(canvas);
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}
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canvas.width = element.clientWidth;
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canvas.height = element.clientHeight;
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var webglConfig = { alpha: config.alpha };
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this.context = new spine.webgl.ManagedWebGLRenderingContext(canvas, webglConfig);
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this.shader = spine.webgl.Shader.newTwoColoredTextured(this.context);
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this.batcher = new spine.webgl.PolygonBatcher(this.context);
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this.mvp.ortho2d(0, 0, canvas.width - 1, canvas.height - 1);
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this.skeletonRenderer = new spine.webgl.SkeletonRenderer(this.context);
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this.debugShader = spine.webgl.Shader.newColored(this.context);
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this.debugRenderer = new spine.webgl.SkeletonDebugRenderer(this.context);
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this.shapes = new spine.webgl.ShapeRenderer(this.context);
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var assets = this.assetManager = new spine.webgl.AssetManager(this.context, config.imagesPath ? config.imagesPath : "");
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if (!config.atlasContent) {
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assets.loadText(config.atlas);
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}
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if (!config.jsonContent) {
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assets.loadText(config.json);
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}
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if (config.atlasPages == null) {
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if (config.atlas) {
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var atlasPage = config.atlas.replace(".atlas", ".png");
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if (atlasPage.lastIndexOf(config.imagesPath) == 0) {
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atlasPage = atlasPage.substr(config.imagesPath.length);
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}
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assets.loadTexture(atlasPage);
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}
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else {
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var firstLine = config.atlasContent.trim().split("\n")[0];
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assets.loadTexture(firstLine);
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}
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}
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else {
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for (var i = 0; i < config.atlasPages.length; i++) {
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if (config.atlasPagesContent && config.atlasPagesContent[i]) {
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assets.loadTextureData(config.atlasPages[i], config.atlasPagesContent[i]);
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}
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else {
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assets.loadTexture(config.atlasPages[i]);
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}
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}
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}
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requestAnimationFrame(function () { _this.load(); });
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}
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SpineWidget.prototype.validateConfig = function (config) {
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if (!config.atlas && !config.atlasContent)
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throw new Error("Please specify config.atlas or config.atlasContent");
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if (!config.json && !config.jsonContent)
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throw new Error("Please specify config.json or config.jsonContent");
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if (!config.animation)
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throw new Error("Please specify config.animationName");
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if (!config.scale)
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config.scale = 1.0;
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if (!config.skin)
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config.skin = "default";
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if (config.loop === undefined)
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config.loop = true;
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if (!config.x)
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config.x = 0;
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if (!config.y)
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config.y = 0;
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if (config.fitToCanvas === undefined)
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config.fitToCanvas = true;
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if (!config.backgroundColor)
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config.backgroundColor = "#555555";
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if (!config.imagesPath) {
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if (config.atlas) {
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var index = config.atlas.lastIndexOf("/");
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if (index != -1) {
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config.imagesPath = config.atlas.substr(0, index) + "/";
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}
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else {
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config.imagesPath = "";
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}
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}
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else {
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config.imagesPath = "";
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}
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}
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if (config.json && config.json.lastIndexOf(config.imagesPath) == 0) {
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config.json = config.json.substr(config.imagesPath.length);
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}
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if (config.atlas && config.atlas.lastIndexOf(config.imagesPath) == 0) {
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config.atlas = config.atlas.substr(config.imagesPath.length);
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}
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if (!config.premultipliedAlpha === undefined)
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config.premultipliedAlpha = false;
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if (!config.debug === undefined)
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config.debug = false;
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if (!config.alpha === undefined)
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config.alpha = true;
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this.backgroundColor.setFromString(config.backgroundColor);
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this.config = config;
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};
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SpineWidget.prototype.load = function () {
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var _this = this;
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var assetManager = this.assetManager;
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var imagesPath = this.config.imagesPath;
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var config = this.config;
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if (assetManager.isLoadingComplete()) {
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if (assetManager.hasErrors()) {
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if (config.error)
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config.error(this, "Failed to load assets: " + JSON.stringify(assetManager.getErrors()));
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else
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throw new Error("Failed to load assets: " + JSON.stringify(assetManager.getErrors()));
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}
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var atlasContent = config.atlasContent === undefined ? this.assetManager.get(this.config.atlas) : config.atlasContent;
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var atlas = new spine.TextureAtlas(atlasContent, function (path) {
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var texture = assetManager.get(path);
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return texture;
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});
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var atlasLoader = new spine.AtlasAttachmentLoader(atlas);
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var skeletonJson = new spine.SkeletonJson(atlasLoader);
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skeletonJson.scale = config.scale;
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var jsonContent = config.jsonContent === undefined ? assetManager.get(config.json) : config.jsonContent;
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var skeletonData = skeletonJson.readSkeletonData(jsonContent);
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var skeleton = this.skeleton = new spine.Skeleton(skeletonData);
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var bounds = this.bounds;
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skeleton.setSkinByName(config.skin);
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skeleton.setToSetupPose();
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skeleton.updateWorldTransform();
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skeleton.getBounds(bounds.offset, bounds.size, []);
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if (!config.fitToCanvas) {
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skeleton.x = config.x;
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skeleton.y = config.y;
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}
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var animationState = this.state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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animationState.setAnimation(0, config.animation, config.loop);
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this.loaded = true;
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if (config.success)
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config.success(this);
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requestAnimationFrame(function () { _this.render(); });
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}
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else
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requestAnimationFrame(function () { _this.load(); });
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};
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SpineWidget.prototype.render = function () {
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var _this = this;
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var now = Date.now() / 1000;
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var delta = now - this.lastFrameTime;
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if (delta > 0.1)
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delta = 0;
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this.lastFrameTime = now;
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var gl = this.context.gl;
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var color = this.backgroundColor;
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this.resize();
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gl.clearColor(color.r, color.g, color.b, color.a);
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gl.clear(gl.COLOR_BUFFER_BIT);
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var state = this.state;
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var skeleton = this.skeleton;
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var premultipliedAlpha = this.config.premultipliedAlpha;
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state.update(delta);
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state.apply(skeleton);
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skeleton.updateWorldTransform();
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var shader = this.shader;
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var batcher = this.batcher;
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var skeletonRenderer = this.skeletonRenderer;
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shader.bind();
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shader.setUniformi(spine.webgl.Shader.SAMPLER, 0);
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shader.setUniform4x4f(spine.webgl.Shader.MVP_MATRIX, this.mvp.values);
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batcher.begin(shader);
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skeletonRenderer.premultipliedAlpha = premultipliedAlpha;
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skeletonRenderer.draw(batcher, skeleton);
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batcher.end();
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shader.unbind();
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if (this.config.debug) {
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var shader_1 = this.debugShader;
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var shapes = this.shapes;
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var renderer = this.debugRenderer;
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shader_1.bind();
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shader_1.setUniform4x4f(spine.webgl.Shader.MVP_MATRIX, this.mvp.values);
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renderer.premultipliedAlpha = premultipliedAlpha;
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shapes.begin(shader_1);
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renderer.draw(shapes, skeleton);
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shapes.end();
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shader_1.unbind();
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}
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if (!this.paused)
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requestAnimationFrame(function () { _this.render(); });
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};
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SpineWidget.prototype.resize = function () {
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var canvas = this.canvas;
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var w = canvas.clientWidth;
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var h = canvas.clientHeight;
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var bounds = this.bounds;
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var devicePixelRatio = window.devicePixelRatio || 1;
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if (canvas.width != Math.floor(w * devicePixelRatio) || canvas.height != Math.floor(h * devicePixelRatio)) {
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canvas.width = Math.floor(w * devicePixelRatio);
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canvas.height = Math.floor(h * devicePixelRatio);
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}
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if (this.config.fitToCanvas) {
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var centerX = bounds.offset.x + bounds.size.x / 2;
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var centerY = bounds.offset.y + bounds.size.y / 2;
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var scaleX = bounds.size.x / w;
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var scaleY = bounds.size.y / h;
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var scale = Math.max(scaleX, scaleY) * 1.2;
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if (scale < 1)
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scale = 1;
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var width = w * scale;
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var height = h * scale;
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this.skeleton.x = this.skeleton.y = 0;
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this.mvp.ortho2d(centerX - width / 2, centerY - height / 2, width, height);
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}
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else {
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this.mvp.ortho2d(0, 0, w - 1, h - 1);
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}
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this.context.gl.viewport(0, 0, canvas.width, canvas.height);
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};
|
||||
SpineWidget.prototype.pause = function () {
|
||||
this.paused = true;
|
||||
};
|
||||
SpineWidget.prototype.play = function () {
|
||||
var _this = this;
|
||||
this.paused = false;
|
||||
requestAnimationFrame(function () { _this.render(); });
|
||||
};
|
||||
SpineWidget.prototype.isPlaying = function () {
|
||||
return !this.paused;
|
||||
};
|
||||
SpineWidget.prototype.setAnimation = function (animationName, animationStateListener) {
|
||||
if (animationStateListener === void 0) { animationStateListener = null; }
|
||||
if (!this.loaded)
|
||||
throw new Error("Widget isn't loaded yet");
|
||||
this.skeleton.setToSetupPose();
|
||||
var entry = this.state.setAnimation(0, animationName, this.config.loop);
|
||||
entry.listener = animationStateListener;
|
||||
};
|
||||
SpineWidget.loadWidgets = function () {
|
||||
var widgets = document.getElementsByClassName("spine-widget");
|
||||
for (var i = 0; i < widgets.length; i++) {
|
||||
SpineWidget.loadWidget(widgets[i]);
|
||||
}
|
||||
};
|
||||
SpineWidget.loadWidget = function (widget) {
|
||||
var config = new SpineWidgetConfig();
|
||||
config.atlas = widget.getAttribute("data-atlas");
|
||||
config.json = widget.getAttribute("data-json");
|
||||
config.animation = widget.getAttribute("data-animation");
|
||||
if (widget.getAttribute("data-images-path"))
|
||||
config.imagesPath = widget.getAttribute("data-images-path");
|
||||
if (widget.getAttribute("data-atlas-pages"))
|
||||
config.atlasPages = widget.getAttribute("data-atlas-pages").split(",");
|
||||
if (widget.getAttribute("data-skin"))
|
||||
config.skin = widget.getAttribute("data-skin");
|
||||
if (widget.getAttribute("data-loop"))
|
||||
config.loop = widget.getAttribute("data-loop") === "true";
|
||||
if (widget.getAttribute("data-scale"))
|
||||
config.scale = parseFloat(widget.getAttribute("data-scale"));
|
||||
if (widget.getAttribute("data-x"))
|
||||
config.x = parseFloat(widget.getAttribute("data-x"));
|
||||
if (widget.getAttribute("data-y"))
|
||||
config.y = parseFloat(widget.getAttribute("data-y"));
|
||||
if (widget.getAttribute("data-fit-to-canvas"))
|
||||
config.fitToCanvas = widget.getAttribute("data-fit-to-canvas") === "true";
|
||||
if (widget.getAttribute("data-background-color"))
|
||||
config.backgroundColor = widget.getAttribute("data-background-color");
|
||||
if (widget.getAttribute("data-premultiplied-alpha"))
|
||||
config.premultipliedAlpha = widget.getAttribute("data-premultiplied-alpha") === "true";
|
||||
if (widget.getAttribute("data-debug"))
|
||||
config.debug = widget.getAttribute("data-debug") === "true";
|
||||
if (widget.getAttribute("data-alpha"))
|
||||
config.alpha = widget.getAttribute("data-alpha") === "true";
|
||||
new spine.SpineWidget(widget, config);
|
||||
};
|
||||
SpineWidget.ready = function () {
|
||||
if (SpineWidget.pageLoaded)
|
||||
return;
|
||||
SpineWidget.pageLoaded = true;
|
||||
SpineWidget.loadWidgets();
|
||||
};
|
||||
SpineWidget.setupDOMListener = function () {
|
||||
if (document.addEventListener) {
|
||||
document.addEventListener("DOMContentLoaded", SpineWidget.ready, false);
|
||||
window.addEventListener("load", SpineWidget.ready, false);
|
||||
}
|
||||
else {
|
||||
document.attachEvent("onreadystatechange", function readyStateChange() {
|
||||
if (document.readyState === "complete")
|
||||
SpineWidget.ready();
|
||||
});
|
||||
window.attachEvent("onload", SpineWidget.ready);
|
||||
}
|
||||
};
|
||||
SpineWidget.pageLoaded = false;
|
||||
return SpineWidget;
|
||||
}());
|
||||
spine.SpineWidget = SpineWidget;
|
||||
var SpineWidgetConfig = (function () {
|
||||
function SpineWidgetConfig() {
|
||||
this.skin = "default";
|
||||
this.loop = true;
|
||||
this.scale = 1.0;
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
this.alpha = true;
|
||||
this.fitToCanvas = true;
|
||||
this.backgroundColor = "#555555";
|
||||
this.premultipliedAlpha = false;
|
||||
this.debug = false;
|
||||
}
|
||||
return SpineWidgetConfig;
|
||||
}());
|
||||
spine.SpineWidgetConfig = SpineWidgetConfig;
|
||||
})(spine || (spine = {}));
|
||||
spine.SpineWidget.setupDOMListener();
|
||||
//# sourceMappingURL=spine-widget.js.map
|
||||
//# sourceMappingURL=spine-player.js.map
|
||||
1
spine-ts/build/spine-player.js.map
Normal file
1
spine-ts/build/spine-player.js.map
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
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Reference in New Issue
Block a user